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byte double
(version: 1)
Comparing performance of:
mult vs pow
Created:
9 months ago
by:
Guest
Jump to the latest result
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Script Preparation code:
/*your preparation JavaScript code goes here To execute async code during the script preparation, wrap it as function globalMeasureThatScriptPrepareFunction, example:*/ async function globalMeasureThatScriptPrepareFunction() { // This function is optional, feel free to remove it. // await someThing(); }
Tests:
mult
var a = 1024 * 1024;
pow
var b = Math.pow(1024,2);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
mult
pow
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
9 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/138.0.0.0 Safari/537.36 Edg/138.0.0.0
Browser/OS:
Chrome 138 on Windows
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Test name
Executions per second
mult
20244828.0 Ops/sec
pow
13807591.0 Ops/sec
Autogenerated LLM Summary
(model
gpt-4o-mini
, generated 9 months ago):
The benchmark defined on MeasureThat.net tests the performance of two different approaches for performing a calculation involving the number 1024: one uses multiplication (`mult`) and the other uses exponentiation (`pow`). Specifically, it compares the following two JavaScript expressions: 1. **Multiplication**: `var a = 1024 * 1024;` This expression simply multiplies 1024 by itself. 2. **Exponentiation**: `var b = Math.pow(1024, 2);` This expression utilizes the `Math.pow` function to raise 1024 to the power of 2 (squared). ### Comparison of Options **Pros and Cons** - **Multiplication (`mult`)**: - **Pros**: - Generally faster for simple arithmetic operations like multiplying two constants. - Direct and clear in syntax, which may lead to fewer mistakes during modification or understanding. - **Cons**: - Less flexible if the requirement changes to arbitrary powers. Developers would have to rewrite the code or implement additional logic for powers other than 2. - **Exponentiation (`pow`)**: - **Pros**: - More flexible, as it can handle any exponent by changing the second parameter. This makes it useful in scenarios where the exponent might not be constant or known in advance. - **Cons**: - Typically slower than direct multiplication due to the overhead of a function call (`Math.pow`). - Slightly more complex, which can introduce errors if misunderstood (e.g., incorrect parameters). ### Other Considerations 1. **Performance Implications**: - In performance-critical applications, especially those involving large numbers of calculations in real-time (like gaming or online computations), the difference in execution speed (as seen in the results) could impact the overall efficiency of the application. 2. **Readability vs. Performance**: - Depending on the context in which the code is used, choosing the more readable option (`Math.pow`) may be preferred over raw performance gains. Team conventions and standards should also be taken into account when making such decisions. 3. **Alternatives**: - In modern JavaScript (ES6 and beyond), there is also an exponentiation operator `**`, which can be used for raising a number to a power. For example, `var c = 1024 ** 2;` provides both clarity and performance relatively similar to that of multiplication in many engines. - Alternatively, in scenarios where performance is paramount and arbitrary powers are not required, function inlining or manual optimization techniques might be applied. ### Summary of Results From the latest benchmark results: - The multiplication test (`mult`) achieved approximately **20,244,828 executions per second**. - The exponentiation test (`pow`) achieved approximately **13,807,591 executions per second**. This shows that the multiplication approach is significantly faster in this specific benchmark context, highlighting the performance benefits of the simpler arithmetic operation over a function call for constant power calculations.
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