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js mul vs pow
(version: 1)
Comparing performance of:
pow vs mul
Created:
one year ago
by:
Guest
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HTML Preparation code:
<!--your preparation HTML code goes here-->
Script Preparation code:
/*your preparation JavaScript code goes here To execute async code during the script preparation, wrap it as function globalMeasureThatScriptPrepareFunction, example:*/ async function globalMeasureThatScriptPrepareFunction() { // This function is optional, feel free to remove it. // await someThing(); }
Tests:
pow
/*When writing async/deferred tests, use `deferred.resolve()` to mark test as done*/ var x = 54 ** 2;
mul
var x = 54 * 54;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
pow
mul
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36
Browser/OS:
Chrome 132 on Mac OS X 10.15.7
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Test name
Executions per second
pow
138950320.0 Ops/sec
mul
138396384.0 Ops/sec
Autogenerated LLM Summary
(model
gpt-4o-mini
, generated one year ago):
The benchmark defined in the provided JSON compares two methods of performing exponentiation in JavaScript: using the exponentiation operator (`**`) and multiplication (`*`). The benchmark specifically tests the performance of these two approaches when squaring the number 54. ### Options Compared 1. **Exponentiation Operator (`**`)**: - Code: `var x = 54 ** 2;` - This syntax is a part of ECMAScript 2016 (ES7) and allows you to raise a number to the power of another number. In this case, it effectively performs \(54^2\). 2. **Multiplication (`*`)**: - Code: `var x = 54 * 54;` - This syntax simply multiplies 54 by itself to achieve the same result as squaring. ### Pros and Cons of Each Approach **1. Exponentiation Operator (`**`):** - **Pros**: - Cleaner and more intuitive syntax, especially for developers familiar with mathematical notation. - More flexible for raising numbers to any power, rather than just squaring. - **Cons**: - Slightly less performant, as observed in this benchmark, especially in terms of execution speed compared to multiplication. - Slightly more overhead due to the operation being more complex conceptually than simple multiplication. **2. Multiplication (`*`):** - **Pros**: - Faster execution time, at least for operations like squaring, as shown in the results (138,950,320 vs. 138,396,384 executions per second). - Straightforward approach with no additional syntactical overhead; highly optimized in many JavaScript engines. - **Cons**: - Less readable when used for more complex powers (e.g., \(54^3\)) as you'll need to multiply multiple times. - Less flexibility, as you would need to write additional code to handle cases other than squaring. ### Results Overview From the benchmark results provided: - The `pow` test (using the `**` operator) executed **138,950,320** times per second. - The `mul` test (using the multiplication operator `*`) executed **138,396,384** times per second. The `pow` method outperformed the `mul` method in this particular test, which is somewhat counterintuitive given typical performance expectations. This highlights the importance of running performance tests, as benchmarks can yield differing results based on the context and implementation of the JavaScript engine. ### Other Considerations - **JavaScript Engine Optimizations**: Different JavaScript engines (like V8 in Chrome, SpiderMonkey in Firefox, etc.) can optimize operations differently. Hence, performance benchmarks may vary across browsers and platforms. - **Use Case**: While both methods yield the same result to calculate \(54^2\), the choice might depend on code readability and specific scenarios within larger applications. For most simple arithmetic cases, multiplication is generally preferred for performance. ### Alternatives Other alternatives to consider for exponentiation in JavaScript include: - **Math.pow()**: For more complex exponentiation scenarios, such as calculating \(x^y\) where \(y\) is dynamic: ```javascript var x = Math.pow(54, 2); ``` This method is particularly useful when the exponent is not a static integer. - **Using BigInt** for large integer calculations, although this does not directly relate to the current benchmark, it’s worth mentioning for scenarios where integer precision is crucial. Overall, the choice between these methods should take into account not just performance but also the context and requirements of the code being written.
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