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Run results for:
ES6 Class vs Prototype vs Object Literal 4
Test the speed and memory usage using 3 different techniques for constructing class objects.
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Run details:
User agent:
Mozilla/5.0 (iPad; CPU OS 18_7 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/26.4.2 Mobile/15E148 Safari/604.1 Brave
Browser:
Mobile Safari 26
Operating system:
iOS 18.7
Device Platform:
Tablet
Date tested:
one month ago
Test name
Executions per second
ES6 Class
4177441.5 Ops/sec
Function Prototype
4976983.0 Ops/sec
Object Literal
98213504.0 Ops/sec
Tests:
ES6 Class
class Point { constructor(x, y){ this.x = x; this.y = y; } } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Function Prototype
function Point(x, y){ this.x = x; this.y = y; } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Object Literal
function Point(x, y){ return { x, y } } var p1 = Point(10, 10); var p2 = Point(10, -10);