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ES6 Class vs Prototype vs Object Literal 4
(version: 0)
Test the speed and memory usage using 3 different techniques for constructing class objects.
Comparing performance of:
ES6 Class vs Function Prototype vs Object Literal
Created:
2 years ago
by:
Guest
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Tests:
ES6 Class
class Point { constructor(x, y){ this.x = x; this.y = y; } } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Function Prototype
function Point(x, y){ this.x = x; this.y = y; } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Object Literal
function Point(x, y){ return { x, y } } var p1 = Point(10, 10); var p2 = Point(10, -10);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
ES6 Class
Function Prototype
Object Literal
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (X11; Linux x86_64; rv:128.0) Gecko/20100101 Firefox/128.0
Browser/OS:
Firefox 128 on Linux
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Test name
Executions per second
ES6 Class
345837.8 Ops/sec
Function Prototype
294946.3 Ops/sec
Object Literal
814960960.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON and explain what is being tested, compared, and the pros/cons of different approaches. **Benchmark Overview** The benchmark measures the speed and memory usage of three techniques for constructing class objects in JavaScript: 1. **ES6 Class**: Using a constructor function with `this` binding. 2. **Function Prototype**: Using a function expression with `this` binding. 3. **Object Literal**: Using an object literal syntax to create an anonymous object. **Options Comparison** The benchmark compares the performance of these three approaches on the same test case, which creates two instances of a `Point` class (or an equivalent) and assigns them different values for `x` and `y`. Pros and Cons: * **ES6 Class**: This approach is generally considered more concise and readable than traditional constructors. However, it may incur overhead due to the use of `this` binding. + Pros: Concise syntax, easy to read and maintain. + Cons: Potential performance overhead due to `this` binding. * **Function Prototype**: This approach allows for more control over the `this` context, but its syntax can be less readable than traditional constructors or ES6 classes. + Pros: Tighter control over `this` context, no potential performance overhead. + Cons: Less concise and readable syntax. * **Object Literal**: This approach creates an anonymous object without declaring a constructor function. It's often used for lightweight objects or when the class is not meant to be instantiated. + Pros: Lightweight, no potential performance overhead. + Cons: Less readable and maintainable syntax, limited flexibility. **Library Usage** There are no libraries explicitly mentioned in the benchmark definition. However, it's likely that the test cases use built-in JavaScript features or libraries like `Lodash` for utility functions. **Special JS Features/Syntax** The benchmark uses ES6 class syntax (`class Point { ... }`) and function expression with `this` binding (`function Point(x, y) { ... }`). These are modern JavaScript features that provide concise ways to create objects. The use of `this` binding in the constructor function is a common pattern in JavaScript. **Other Alternatives** If you wanted to test these approaches using different syntax or libraries, you could consider alternatives like: * Using traditional constructors (`function Point() { ... }`) * Using module syntax with classes (`class Point { ... }`) * Using a library like `React` or `Angular` for building complex components * Using a library like `Lodash` for utility functions Keep in mind that the choice of approach depends on the specific requirements and constraints of your project.
Related benchmarks:
ES6 Class vs Prototype vs Object Literal v2
Comparison of classes vs prototypes vs object literals also including the inheritance
ES6 Class vs Prototype vs Object Literal v2 with Extends
ES6 Class vs Prototype vs Object Literal v3
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