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Run results for:
ES6 Class vs Prototype vs Object Literal 4
Test the speed and memory usage using 3 different techniques for constructing class objects.
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Run details:
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.1.1 Safari/605.1.15
Browser:
Safari 18
Operating system:
Mac OS X 10.15.7
Device Platform:
Desktop
Date tested:
one year ago
Test name
Executions per second
ES6 Class
10250275.0 Ops/sec
Function Prototype
11014781.0 Ops/sec
Object Literal
193771040.0 Ops/sec
Tests:
ES6 Class
class Point { constructor(x, y){ this.x = x; this.y = y; } } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Function Prototype
function Point(x, y){ this.x = x; this.y = y; } var p1 = new Point(10, 10); var p2 = new Point(10, -10);
Object Literal
function Point(x, y){ return { x, y } } var p1 = Point(10, 10); var p2 = Point(10, -10);