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canvas testing 432
(version: 0)
Comparing performance of:
fillrect vs clearrect
Created:
5 years ago
by:
Guest
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HTML Preparation code:
<canvas align="center" id="canvas" width="1024" height="800"></canvas>
Tests:
fillrect
var ctx = document.getElementById('canvas').getContext('2d'); ctx.save(); ctx.globalCompositeOperation = 'copy'; ctx.fillStyle = "black"; ctx.fillRect(0, 0, 500, 500); ctx.restore();
clearrect
var ctx = document.getElementById('canvas').getContext('2d'); ctx.clearRect(0, 0, 500, 500)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
fillrect
clearrect
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark definition and test cases. **Benchmark Context** MeasureThat.net is a website that allows users to create and run JavaScript microbenchmarks. The website provides a platform for developers to compare the performance of different JavaScript implementations, libraries, or optimizations in various scenarios. **Script Preparation Code** The script preparation code is empty in this case, which means that the benchmark script will be executed from scratch on each test run. This allows for a clean slate and accurate comparison of the test cases. **Html Preparation Code** The HTML preparation code includes a simple `<canvas>` element with dimensions 1024x800 pixels. The canvas is used as a rendering surface for the test cases, allowing the benchmark to measure performance related to drawing operations on the canvas. **Test Cases** There are two individual test cases: 1. **fillrect**: This test case measures the time it takes to perform a fill rectangle operation on the canvas using the `fillStyle` property. The rectangle is drawn with a black color and has dimensions 500x500 pixels. 2. **clearrect**: This test case measures the time it takes to clear a rectangle region on the canvas using the `clearRect()` method. **Library Usage** The test cases use the HTML5 Canvas API, which provides a set of APIs for rendering 2D graphics and animations in web browsers. The Canvas API is used extensively in web development for tasks such as drawing shapes, images, and text, as well as performing graphical effects like transformations and blending. The libraries used are: * `CanvasRenderingContext2D`: This is the main interface for creating and manipulating canvas contexts. * `document.getElementById()`: This method is used to retrieve a reference to an HTML element (in this case, the `<canvas>` element). **Special JS Features or Syntax** There are no special JavaScript features or syntax mentioned in these test cases. The benchmark script uses standard JavaScript syntax and doesn't employ any advanced features like async/await, Promises, or modern JavaScript features. **Other Considerations** * **Browser Comparison**: MeasureThat.net is designed to compare the performance of different browsers, so it's essential to note that the results may vary depending on the specific browser being tested. * **Platform and OS Consideration**: The benchmark results also take into account the device platform (Desktop) and operating system (Windows) used during testing. This ensures that the results are representative of a real-world scenario. **Alternatives** If you're looking for alternatives to MeasureThat.net, here are some options: 1. **Benchmarking frameworks**: Frameworks like Benchmark.js or js-benchmark provide similar functionality for creating and running JavaScript benchmarks. 2. **Browser-specific benchmarking tools**: Tools like BrowserBench or BenchmarkingKit focus on specific browsers or platforms, allowing you to compare performance across different environments. 3. **Open-source benchmarking libraries**: Libraries like perf-bench or benchmark-standalone provide a way to create and run custom benchmarks in JavaScript. Keep in mind that MeasureThat.net is a unique platform for comparing browser-specific performance metrics, so it's worth exploring its features and results when conducting JavaScript benchmarking tasks.
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