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Create Date
(version: 0)
Comparing performance of:
New vs Reuse vs Now Hour set
Created:
9 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var start = new Date(); var temp1 = new Date();
Tests:
New
var new1 = new Date(start) new1.setHours(0,0,0,0); new1 = new1.getTime();
Reuse
temp1.setTime(start.getTime()); temp1.setHours(0,0,0,0); var new1 = temp1.getTime();
Now Hour set
var new1 = new Date(start) //new1.setHours(0,0,0,0); new1 = new1.getTime() % (1000*60*60*24);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
New
Reuse
Now Hour set
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Overview of the Benchmark** The provided JSON represents a JavaScript microbenchmark for measuring the performance of creating dates in different ways. The benchmark compares three approaches: 1. Creating a new date object from scratch (`New`) 2. Reusing an existing date object's `getTime()` method to create a new date object (`Reuse`) 3. Setting the hour component of an existing date object to 0 and then getting its timestamp modulo a large number (`Now Hour set`) **Benchmark Definitions** Let's break down each benchmark definition: * **New**: Creates a new date object from scratch using `new Date()`. The script then sets the hours, minutes, seconds, and milliseconds components of this new date object to 0 and gets its timestamp in milliseconds using `getTime()`. * **Reuse**: Uses an existing date object's `getTime()` method to create a new date object. The script first creates a date object (`temp1`) and stores its initial value in `start`. It then sets the hour component of this date object to 0 and gets its timestamp modulo a large number using `getTime()`. * **Now Hour set**: Similar to the previous approach, but without setting the hour component explicitly. Instead, it uses the modulo operator (`%`) to cap the timestamp at the start of the day. **Options Compared** The benchmark compares three approaches: 1. Creating a new date object from scratch (`New`) 2. Reusing an existing date object's `getTime()` method to create a new date object (`Reuse`) 3. Setting the hour component of an existing date object to 0 and then getting its timestamp modulo a large number (`Now Hour set`) **Pros and Cons** Here are some pros and cons for each approach: * **New**: + Pros: Simple and straightforward way to create a new date object. + Cons: May incur additional overhead due to creating a new object on the heap. * **Reuse**: + Pros: Reuses an existing object, reducing memory allocation and deallocation overhead. + Cons: Requires careful handling of the `getTime()` method's return value, which can be negative or zero. * **Now Hour set**: + Pros: Similar performance to `Reuse`, but with less code and fewer potential issues. + Cons: May require additional checks for overflow when using modulo arithmetic. **Libraries and Special JS Features** There are no libraries used in this benchmark, as it only relies on built-in JavaScript features. **Other Considerations** * **Memory Safety**: The `Reuse` approach requires careful handling of the `getTime()` method's return value to avoid potential memory corruption or overflow issues. * **Arithmetic Performance**: The `Now Hour set` approach uses modulo arithmetic, which can be slower than simple division or multiplication operations. However, in this case, the modulo operation is likely to be performed at compile-time rather than runtime. **Alternatives** If you're interested in exploring other approaches, here are a few alternatives: * **Use a library like Date.js**: This library provides optimized date manipulation functions and may offer better performance than built-in JavaScript methods. * **Experiment with V8 or SpiderMonkey engines**: These two popular JavaScript engines have different optimizations and might provide varying performance characteristics for this benchmark.
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