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Create Date
(version: 0)
Comparing performance of:
New vs Reuse
Created:
9 years ago
by:
Guest
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Script Preparation code:
var start = new Date(); var temp1 = new Date();
Tests:
New
var new1 = new Date(start) new1.setHours(0,0,0,0); new1 = new1.getTime();
Reuse
temp1.setTime(start.getTime()); temp1.setHours(0,0,0,0); var new1 = temp1.getTime();
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
New
Reuse
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Overview of the Benchmark** The provided JSON represents a JavaScript microbenchmark, specifically measuring the performance difference between two approaches: creating a new Date object and reusing an existing one. **Script Preparation Code** The script preparation code is identical for both test cases: ```javascript var start = new Date(); ``` This line creates a new Date object, storing its timestamp in the `start` variable. This serves as a reference point for subsequent operations. **Html Preparation Code** There is no HTML preparation code provided, which means that only JavaScript performance is being measured and compared. **Test Cases** There are two test cases: 1. **New**: This approach creates a new Date object using the `new Date()` constructor and then sets its hour, minute, second, and millisecond values to zero. Finally, it extracts the timestamp from the Date object using the `getTime()` method. ```javascript var new1 = new Date(start) .setHours(0, 0, 0, 0); new1 = new1.getTime(); ``` 2. **Reuse**: This approach creates a temporary Date object (`temp1`) using the `new Date()` constructor and stores its initial timestamp in the `start` variable. It then sets the hour, minute, second, and millisecond values of the Date object to zero using the `setTime()` method. Finally, it extracts the updated timestamp from the Date object using the `getTime()` method. ```javascript var temp1 = new Date(start); temp1.setTime(start.getTime()); temp1.setHours(0, 0, 0, 0); var new1 = temp1.getTime(); ``` **Pros and Cons of Each Approach** 1. **New**: * Pros: Creates a new object, which might be faster for some browsers (see below). * Cons: Creates an additional temporary object (`new1`) that needs to be stored in memory. 2. **Reuse**: * Pros: Reuses the existing `temp1` object, reducing memory allocation and deallocation overhead. * Cons: Requires setting the Date object's values using the `setTime()` method, which might introduce additional overhead. **Browser Behavior** The benchmark results indicate that different browsers exhibit varying behavior: * **Chrome 53**: In this browser, creating a new Date object (`New`) is approximately twice as fast as reusing an existing one (`Reuse`). * **Other Browsers**: The performance difference between `New` and `Reuse` seems to be less pronounced in other browsers. **Library Usage** The benchmark does not explicitly use any JavaScript libraries. However, the Date object itself has some internal complexities that might affect performance, such as: * **Milliseconds**: The Date object's millisecond resolution is affected by the system clock's precision. * **JavaScript engines' optimizations**: Modern JavaScript engines like V8 (used in Chrome) and SpiderMonkey (used in Firefox) perform various optimizations on the Date object to improve performance. **Special JS Feature or Syntax** There are no special features or syntax used in this benchmark. The code is straightforward JavaScript that leverages built-in Date object methods. **Alternatives** Other alternatives for measuring performance differences between creating a new Date object and reusing an existing one might include: * Using the `performance.now()` function, which returns the current time in milliseconds without any additional overhead. * Creating a custom benchmarking framework using tools like WebPageTest or Benchmark.js.
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