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math.pow vs multiply
(version: 0)
math.pow vs multiply
Comparing performance of:
Math.pow vs power
Created:
2 years ago
by:
Guest
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Tests:
Math.pow
var distance = Math.pow(12-6,2) + Math.pow(57-32, 2) + Math.pow(86-12,2)
power
var distance = (12-6)*(12-6) + (57-32)*(57-32) + (86-12)*(86-12)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
Math.pow
power
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36
Browser/OS:
Chrome 122 on Mac OS X 10.15.7
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Test name
Executions per second
Math.pow
3682262.2 Ops/sec
power
110124800.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the benchmark and explain what's being tested. **Benchmark Purpose** The benchmark is designed to compare the performance of two approaches: using `Math.pow` and using the multiplication operator (`*`) to calculate the square of a number, in this case, calculating the distance between coordinates (12, 6), (57, 32), and (86, 12). **Approaches Compared** The two approaches being compared are: 1. **Using `Math.pow`**: This method uses the built-in `pow()` function to calculate the square of a number. 2. **Using multiplication operator (`*`)**: This approach multiplies each coordinate by itself to calculate its square. **Pros and Cons** **Using `Math.pow`** Pros: * Concise and readable code * Built-in function for exponentiation, reducing boilerplate code Cons: * May incur a small overhead due to the presence of a built-in function * Could potentially be optimized further by the JavaScript engine or interpreter **Using multiplication operator (`*`)** Pros: * Efficient and straightforward implementation * Avoids potential overhead of a built-in function Cons: * Code may appear more verbose and less readable, especially for complex calculations * May require additional checks to ensure correct operation (e.g., avoiding NaN values) **Library Used** In this benchmark, the `Math` library is used, which provides various mathematical functions, including `pow()`. The `Math.pow()` function takes two arguments: the base and the exponent. In this case, it's used to calculate the square of a number. **Special JS Feature or Syntax** This benchmark does not explicitly use any special JavaScript features or syntax beyond what's commonly available in modern JavaScript implementations. **Other Alternatives** Alternative approaches for calculating squares could include: * Using bit shifting (e.g., `x * x` using bitwise operations) * Using modular arithmetic (e.g., `(a + b) % 2 == 0` to check if a number is even) * Implementing custom exponentiation algorithms, such as the "exponentiation by squaring" method These alternatives might offer trade-offs in terms of readability, performance, and complexity. **Benchmark Preparation Code** The `Script Preparation Code` and `Html Preparation Code` fields are empty, indicating that no additional setup or preparation is required for this benchmark.
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