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64 bit 1
(version: 0)
Comparing performance of:
64 vs 32
Created:
2 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var x1 = new BigUint64Array(1000); var x2 = new Uint32Array(1000);
Tests:
64
let i = 1000; while (i) { i--; x1[i] |= x1[i] & 10n; }
32
let i = 1000; while (i) { i--; x2[i] |= x2[i] & 10; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
64
32
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36
Browser/OS:
Chrome 126 on Windows
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Test name
Executions per second
64
17122.1 Ops/sec
32
17091.5 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into explaining the provided benchmark. **Overview** The provided JSON represents two JavaScript microbenchmarks on MeasureThat.net, which compares the performance of 64-bit and 32-bit integers in arithmetic operations using bitwise AND (&) with a small offset. **Benchmark Definition** The `Script Preparation Code` section specifies how to prepare the script for execution. In this case: * `BigUint64Array(1000)` creates a large array to store 64-bit unsigned integer values. * `Uint32Array(1000)` creates another array, but with 32-bit unsigned integer values. The `Html Preparation Code` is empty, which means the benchmark doesn't require any HTML setup. **Options Compared** The two benchmarks compare the performance of: 1. **64-bit integers (BigUint64Array)**: These are large, whole numbers that can be used to represent very large quantities. 2. **32-bit integers (Uint32Array)**: These are smaller, whole numbers that are typically used for indexing arrays or other small values. **Pros and Cons** * **64-bit integers**: Pros: * Can handle larger numbers than 32-bit integers. * May be faster due to the reduced need for branching instructions (since most CPU operations can handle 64-bit integers more efficiently). * **32-bit integers**: Pros: * Generally uses less memory and is more suitable for systems with limited resources. * Can provide better performance in cases where the range of values required is smaller than what a 64-bit integer can support. Cons for 64-bit integers: * Requires more memory to store large arrays, which may be an issue for systems with limited RAM. * May have slower performance due to increased branching instructions. Cons for 32-bit integers: * Limited to smaller values, which might not be suitable for large-range calculations. **Library and Special Features** In the provided benchmark, the `BigUint64Array` library is used. This library provides support for arbitrary-precision arithmetic operations using 64-bit integers. There are no special JavaScript features or syntax mentioned in this benchmark. It relies solely on standard JavaScript functions like bitwise AND (&). **Other Alternatives** If you're interested in exploring alternative ways to measure performance, here are a few options: 1. **ES6+ Benchmarks**: Measure the performance of modern JavaScript features and syntax. 2. **Native Module Benchmarks**: Test the performance of native modules in Node.js or browser environments. For example, you could modify the benchmark to use ES6+ syntax like async/await or destructuring to measure their performance: ```javascript let i = 1000; async function loop() { while (i) { await new Promise(resolve => setTimeout(resolve, 1)); i--; x1[i] |= x1[i] & 10n; } } loop(); ``` Or you could use native modules like `web_workers` to measure their performance in browser environments: ```javascript const worker = new Worker('worker.js'); worker.onmessage = (e) => { console.log(e.data); }; // worker.js: self.addEventListener('message', (event) => { let i = 1000; while (i) { event.waitUntil(async () => { await new Promise(resolve => setTimeout(resolve, 1)); }); i--; x1[i] |= x1[i] & 10n; } }); ``` Keep in mind that each alternative will require modifications to your benchmark and might not directly compare with the original script.
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Uint(8/16/32)Array and BigInt64Array comparison performance
BigIntArray
AND for VR4300
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