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Array.prototype.slice vs _.take
(version: 0)
Comparing performance of:
Lodash take vs Array.prototype.slice
Created:
3 years ago
by:
Guest
Jump to the latest result
HTML Preparation code:
<script src="lodash.js"></script>
Script Preparation code:
var array = [...Array(1000).keys()];
Tests:
Lodash take
_.take(55,77)
Array.prototype.slice
array.slice(55,77)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Lodash take
Array.prototype.slice
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
9 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/136.0.0.0 YaBrowser/25.6.0.0 Safari/537.36
Browser/OS:
Yandex Browser 25 on Windows
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Embed Benchmark Result
Test name
Executions per second
Lodash take
162028368.0 Ops/sec
Array.prototype.slice
51656740.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested. **Benchmark Purpose** The benchmark compares two approaches: `Array.prototype.slice` (specifically, its implementation in modern JavaScript engines) against `_.take` from the Lodash library. The goal is to determine which approach is faster for a specific use case. **Options Compared** There are two options being compared: 1. **`.slice()`**: This method is part of the built-in Array prototype in JavaScript. It creates a shallow copy of a portion of an array. 2. **`_.take()` from Lodash**: This function takes a number of elements from an array and returns them. **Pros and Cons** **`.slice()`**: * Pros: + Built-in, so it's likely to be highly optimized and widely supported. + Can handle large arrays efficiently. * Cons: + May not provide the same level of control over the slice operation as `_.take()`. + May incur additional overhead due to its built-in nature. **`_.take()` from Lodash**: * Pros: + Provides more control over the slice operation, allowing for easier manipulation and optimization. + Can be used with other Lodash functions for chaining. * Cons: + Requires an external library (Lodash), which may add overhead due to loading time. + May not be optimized as well as `.slice()`. **Other Considerations** The benchmark prepares a sample array of 1000 elements using `Array.from()`, and then uses the two options to extract a subset of 22 elements. The Lodash library is included in the HTML header, making its functions available for use. **Library: Lodash** Lodash is a popular JavaScript utility library that provides a wide range of functions for data manipulation, array operations, and more. `_.take()` is one of its many functions, designed to take a specified number of elements from an array and return them. **Special JS Feature/Syntax** There are no special features or syntax used in this benchmark. It's a straightforward comparison of two programming approaches using built-in JavaScript methods. **Alternatives** If you wanted to write your own `slice()` implementation, you could use a simple loop-based approach: ```javascript function slice(arr, start, end) { let result = []; for (let i = start; i < end; i++) { result.push(arr[i]); } return result; } ``` Alternatively, if you wanted to write your own `_.take()` implementation without using Lodash, you could use the following code: ```javascript function take(arr, n) { let result = []; for (let i = 0; i < n; i++) { result.push(arr[i]); } return result; } ``` Keep in mind that these implementations would likely be less optimized and more verbose than the built-in `slice()` and Lodash's `_.take()`.
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