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Knockout basic object create
(version: 0)
Comparing performance of:
POJO vs KO
Created:
3 years ago
by:
Guest
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HTML Preparation code:
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.5.1/knockout-latest.js" integrity="sha512-2AL/VEauKkZqQU9BHgnv48OhXcJPx9vdzxN1JrKDVc4FPU/MEE/BZ6d9l0mP7VmvLsjtYwqiYQpDskK9dG8KBA==" crossorigin="anonymous" referrerpolicy="no-referrer"></script>
Script Preparation code:
var arr = Array(200000).fill(0); var myObj = function() { }
Tests:
POJO
for (var i=0; i < arr.length; i++) { arr[i] = new myObj(); }
KO
for (var i=0; i < arr.length; i++) { arr[i] = ko.observable({}); }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
POJO
KO
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark definition and individual test cases. **Benchmark Definition** The benchmark definition is a JSON object that represents a JavaScript microbenchmark. The object contains the following properties: * `Name`: A unique name for the benchmark. * `Description`: An optional description of the benchmark, which is empty in this case. * `Script Preparation Code`: A code snippet that is executed before running the benchmark. In this case, it creates an array of 200,000 zeros and defines a function `myObj`. * `Html Preparation Code`: A code snippet that is executed before running the benchmark. It includes a script tag that loads the Knockout.js library. **Individual Test Cases** The benchmark definition contains two individual test cases: 1. **POJO (Plain Old JavaScript Object)** * The benchmark definition is: `for (var i=0; i < arr.length; i++) {\r\n arr[i] = new myObj();\r\n}` * This test case measures the time it takes to create an array of 200,000 elements using the `new` keyword. 2. **KO (Knockout)** * The benchmark definition is: `for (var i=0; i < arr.length; i++) {\r\n arr[i] = ko.observable({});\r\n}` * This test case measures the time it takes to create an array of 200,000 elements using Knockout's `observable` function. **Options Compared** The two test cases compare two different approaches: 1. **POJO**: Creates objects using the `new` keyword. 2. **KO**: Uses Knockout's `observable` function to create observable values (which are essentially objects with additional functionality). **Pros and Cons of Each Approach** * **POJO**: + Pros: Lightweight, fast, and simple. + Cons: No additional functionality or features provided by the `new` keyword. * **KO**: + Pros: Provides additional features and functionality, such as observability and data binding. + Cons: Additional overhead due to the use of a library. **Library - Knockout.js** Knockout.js is a JavaScript framework that provides a way to create observable values, which are objects that can be bound to other parts of an application. The `observable` function creates a new observable value with the specified initial state. In this benchmark, it's used to create an array of 200,000 observable values. **Special JS Feature - No Special Features** There are no special JavaScript features or syntax used in these test cases beyond what is standard in JavaScript. **Other Alternatives** For creating objects in JavaScript, other alternatives could be: * Using a class definition (e.g., `class MyObject { }`). * Using a factory function (e.g., `function myObj() { return {} }`). However, these approaches would not directly compare to the POJO and KO approaches used in this benchmark.
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