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Math.pow vs ** vs *, fixed so Chrome doesn't optimize away the whole thing
(version: 0)
Comparing performance of:
pow vs ** vs *
Created:
3 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var sum = 0
Tests:
pow
sum = Math.pow(6, 21);
**
sum = 6 ** 21;
*
sum = 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6 * 6;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
pow
**
*
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks on MeasureThat.net. **Benchmark Definition** The benchmark definition is provided as a JSON object, which defines the scope and behavior of the benchmark. In this case: * The `Name` field specifies the name of the benchmark, which is "Math.pow vs ** vs *" with a note about Chrome optimizing away the whole expression. * The `Script Preparation Code` section sets up an initial variable `sum` to 0, which will be used as the base for calculations in each test case. This ensures that all test cases start from the same point, making it easier to compare results. * There is no HTML preparation code provided. **Individual Test Cases** The benchmark consists of three individual test cases: 1. `pow`: Calculates `Math.pow(6, 21)` and assigns the result to `sum`. 2. `**`: Uses exponentiation operator (`**`) to calculate `(6 ** 21)` and assigns the result to `sum`. 3. `*`: Uses repeated multiplication to calculate `6 * 6 * ... * 6` (21 times) and assigns the result to `sum`. These test cases aim to compare the performance of different exponentiation methods in JavaScript. **Exponentiation Methods** Let's break down each method: * `Math.pow(6, 21)` uses the built-in `Math.pow()` function, which is a standard part of the JavaScript language. This method is well-documented and widely supported. * `(6 ** 21)` uses the exponentiation operator (`**`), introduced in ECMAScript 2016 (ES6). This operator is more concise and readable than the traditional `Math.pow()` method but may be optimized by browsers or engines to improve performance. * Repeated multiplication (`6 * 6 * ...`) is a simple, naive approach that can lead to inefficiencies due to the overhead of repeated function calls and assignments. **Pros and Cons** Here's a brief overview of each approach: * `Math.pow()`: Pros: widely supported, well-documented. Cons: might be optimized away by browsers or engines. * `(6 ** 21)` (Exponentiation Operator): Pros: concise, readable. Cons: may be optimized, less portable across different JavaScript versions and implementations. * Repeated Multiplication (`6 * ...`): Pros: simple, intuitive. Cons: inefficient due to repeated function calls and assignments. **Library Usage** There is no explicit library usage in these test cases. The `Math.pow()` method uses a built-in standard library function. **Special JS Features/Syntax** The exponentiation operator (`**`) introduced in ES6 (ECMAScript 2016) is the notable special feature used in this benchmark. **Other Alternatives** If you wanted to create similar benchmarks, you could consider using other methods for calculating exponentials, such as: * Using a library like [exponent.js](https://github.com/gregm-hernandez/exponent.js) or [math-exponents](https://github.com/matt-bertsch/math-exponents) * Implementing your own exponentiation function using iterative methods (e.g., binary exponentiation) Keep in mind that the choice of method will depend on the specific requirements and constraints of your benchmark. I hope this explanation helps you understand the JavaScript microbenchmark on MeasureThat.net!
Related benchmarks:
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Math.pow vs ** with Random, float exponent
Math.pow vs Exponentiation vs Multiplication
Math.pow vs Exponentiation vs Multiplication pow 4
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