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Math.ceil vs >>>
(version: 0)
Comparing performance of:
Math.ceil vs >>>
Created:
3 years ago
by:
Guest
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Tests:
Math.ceil
let i2 = 0; for(let i = 0; i < 100000; i++){ i2 += Math.ceil(i)}
>>>
let i3 = 0; for(let i = 0; i < 100000; i++){ i3 +=((i+1)>>>1)}
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Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
Math.ceil
>>>
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the benchmark and explain what's being tested, compared options, pros and cons, and other considerations. **Benchmark Overview** The benchmark is designed to compare the performance of two approaches: 1. `Math.ceil`: using the `Math.ceil` function to round up a value to the nearest integer. 2. Bitwise shift operator (`>>>`): shifting the bits of an unsigned integer to fill the gap left by zeros, effectively rounding up. **Test Cases** There are two test cases: ### 1. `Math.ceil` This test case runs a loop that increments a variable `i2` using `Math.ceil(i)`, where `i` ranges from 0 to 100,000. ```javascript let i2 = 0; for (let i = 0; i < 100000; i++) { i2 += Math.ceil(i); } ``` **Pros and Cons:** * **Pros:** Easy to understand, straightforward implementation. * **Cons:** May have overhead due to the `Math.ceil` function call. ### 2. `>>` This test case runs a loop that increments a variable `i3` using the bitwise shift operator (`>>>`) with an offset of 1, effectively rounding up. ```javascript let i3 = 0; for (let i = 0; i < 100000; i++) { i3 += ((i + 1) >>> 1); } ``` **Pros and Cons:** * **Pros:** Fast, efficient way to round up values. * **Cons:** May be less readable due to the use of bitwise operators. **Library and Special Features** The benchmark uses none of its own libraries. However, it assumes that the JavaScript engine being tested supports the `>>>` operator, which is a part of the ECMAScript 2016 specification (ES6). No special features or syntax are used in this benchmark. **Alternative Approaches** Other alternatives to test rounding up values might include: * Using integer arithmetic (`i2 = i + (1 - i % 1)` or `i3 = i / 2 + i / 2`). * Using a binary search approach to find the smallest integer greater than or equal to the target value. * Using a custom implementation of rounding up, such as using a lookup table. These alternatives might provide different insights into the performance characteristics of the JavaScript engine being tested.
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