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pedroac Fizz Buzz reusing strings 2
(version: 4)
Comparing performance of:
not reusing strings vs reusing strings
Created:
4 years ago
by:
Registered User
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Tests:
not reusing strings
const fizzBuzz = function(n) { const result = new Array(n); for (let i = 1; i <= n; ++i) { if (i % 15 === 0) { result[i-1] = 'FizzBuzz'; } else if (i % 3 === 0) { result[i-1] = 'Fizz'; } else if (i % 5 === 0) { result[i-1] = 'Buzz'; } else { result[i-1] = i.toString(); } } return result; }; fizzBuzz(100);
reusing strings
const fizzBuzz = function(n) { const result = new Array(n); const values = ['Fizz', 'Buzz', 'FizBuzz']; for (let i = 1; i <= n; ++i) { if (i % 15 === 0) { result[i-1] = values[2]; } else if (i % 3 === 0) { result[i-1] = values[0]; } else if (i % 5 === 0) { result[i-1] = values[1]; } else { result[i-1] = i.toString(); } } return result; }; fizzBuzz(100);
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Result
not reusing strings
reusing strings
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the provided benchmark and explain what's being tested. **Benchmark Description** The benchmark tests two different approaches to creating the Fizz Buzz sequence in JavaScript: 1. **Not Reusing Strings**: This approach creates a new string literal for each value ('Fizz', 'Buzz', 'FizBuzz') inside the loop, which is then assigned to the corresponding index of the `result` array. 2. **Reusing Strings**: In this approach, an array of strings (`values`) is created outside the loop and reused throughout the iteration. This eliminates the need for creating new string literals in each iteration. **Comparison of Options** The main difference between these two approaches lies in memory allocation and management: * **Not Reusing Strings**: Each time a new string literal is needed, a new object is created, which can lead to: + Increased memory usage due to the accumulation of short-lived objects. + Higher overhead for garbage collection. * **Reusing Strings**: By reusing an array of strings, this approach eliminates the need for frequent creation and deallocation of temporary objects, leading to: + Reduced memory usage. + Lower overhead for garbage collection. **Pros and Cons** **Not Reusing Strings:** Pros: * Easier to understand and maintain code. * Less memory-intensive. Cons: * Creates new string literals in each iteration, which can lead to increased memory allocation and garbage collection overhead. **Reusing Strings:** Pros: * Reduces memory usage by reusing an array of strings. * Can improve performance due to reduced garbage collection overhead. Cons: * Requires careful management of the shared array of strings to avoid potential issues like: + Overwriting existing values with new ones. + Increasing memory usage if the array is not properly managed. **Library and Special Features** Neither of the benchmark test cases uses a specific library, but it does use JavaScript's built-in `Array` and string manipulation features. There are no special JS features or syntax used in these benchmarks that would affect their execution. **Other Alternatives** In addition to these two approaches, there might be other ways to optimize the Fizz Buzz sequence creation in JavaScript, such as: * Using a `Map` or `WeakMap` instead of an array to store the values. * Utilizing `template literals` for creating strings. * Employing `string pooling` techniques to reduce string allocation. However, these alternatives are not explicitly tested in this benchmark. In conclusion, this benchmark provides a straightforward comparison between two approaches to creating the Fizz Buzz sequence in JavaScript: reusing or not reusing strings. The choice of approach affects memory usage and garbage collection overhead, making it an interesting microbenchmark for measuring performance differences in JavaScript applications.
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