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Object lookup vs switch
(version: 0)
Comparing performance of:
Switch vs Object lookup
Created:
4 years ago
by:
Guest
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Script Preparation code:
var levels = [10, 20, 30, 40, 50, 60]; var level = levels[Math.floor(Math.random() * levels.length)];
Tests:
Switch
switch (level) { case 10: return "trace"; case 20: return "debug"; case 40: return "warn"; case 50: return "error"; case 60: return "critical"; default: return "info"; }
Object lookup
var mapping = { 10: "trace", 20: "debug", 30: "info", 40: "warn", 50: "error", 60: "critical", }; return mapping[level] || mapping[30];
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Switch
Object lookup
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and its results. **Benchmark Definition** The benchmark is designed to compare the performance of two approaches: using a `switch` statement versus using an object lookup. **Approaches Compared** 1. **Switch Statement**: The first approach uses a traditional `switch` statement with multiple cases to determine which string to return based on the value of the `level` variable. 2. **Object Lookup**: The second approach uses an object literal (`mapping`) to store the mapping between levels and their corresponding strings. **Pros and Cons of Each Approach** * **Switch Statement:** * Pros: * Can be more readable for simple cases with few possible values. * Does not require creating an object or lookup table beforehand. * Cons: * Can be slower due to the overhead of parsing and executing multiple cases. * Not suitable for large numbers of possible values, as it can become cumbersome and error-prone. * **Object Lookup:** * Pros: * Generally faster than a switch statement, especially with large numbers of possible values. * Can be more efficient in terms of memory usage, as the object does not need to be created or parsed beforehand. * Cons: * Requires creating an object or lookup table beforehand, which can add overhead. * May require additional code to handle cases where the level is not found in the mapping. **Library/Util** None of the provided benchmark definition's code uses a library. However, there are no special JavaScript features or syntax mentioned either. **Other Alternatives** 1. **Array Lookup**: You can use an array lookup instead of object lookup by creating an array of string values and using the `level` as an index to access the corresponding value. 2. **Regex Pattern Matching**: Another alternative is to use regular expression pattern matching for both approaches. **Code Adjustments** Adjustments would be needed to test these alternatives in a similar way, while preserving the integrity of the benchmark.
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