Browse the latest JavaScript performance benchmarks created by the community.
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There is currently a bug on Chrome Version 74.0.3729.131 (Official Build) (64-bit) (5/12/2019) with ImageBitmap where attempting to resize an ImageBitmap through ImageBitmapOptions will causes the resulting ImageBitmap to render very poorly when used with drawImage, even if the resulting ImageBitmap is resized to be smaller than the source image.
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There is currently a bug on Chrome Version 74.0.3729.131 (Official Build) (64-bit) (5/12/2019) with ImageBitmap where attempting to resize an ImageBitmap through ImageBitmapOptions will causes the resulting ImageBitmap to render very poorly when used with drawImage, even if the resulting ImageBitmap is resized to be smaller than the source image.
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1. drawImage on the main thread 2. drawImage on a worker thread (passing messages as Strings) 3. drawImage on a worker thread (passing messages as ArrayBuffer(100)) 4. drawImage on a worker thread (Transferable messages as ArrayBuffer(100))
Comparing OffscreenCanvas vs HTMLCanvasElement, and investigating the usage of multiple postMessage strategies, from structured cloning of objects to transferable ArrayBuffers.
Comparing Worker's OffscreenCanvas.drawImage with Main Thread's Canvas's drawImage and some message posting strategies
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OffscreenCanvas
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Testing draw calls using a raw Image versus an ImageBitmap
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