Toggle navigation
MeasureThat
.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
Run results for:
array vs Float64Array vs Float32Array
Go to the benchmark
Embed
Embed Benchmark Result
Run details:
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/139.0.0.0 Safari/537.36
Browser:
Chrome 139
Operating system:
Mac OS X 10.15.7
Device Platform:
Desktop
Date tested:
11 months ago
Float32Array reverse
740K/s
Float64Array reverse
696K/s
array reverse
187K/s
array i/o
71K/s
Float64Array i/o
67K/s
Float32Array i/o
64K/s
View exact numbers
Test name
Executions per second
✓
Float32Array reverse
740,315 Ops/sec
Float64Array reverse
695,805 Ops/sec
array reverse
187,293 Ops/sec
array i/o
71,443 Ops/sec
Float64Array i/o
66,504 Ops/sec
Float32Array i/o
63,683 Ops/sec
Script Preparation code:
var a = [...Array(10000)].map(_ => Math.random()); var ta = (new Float64Array(10000)).map(_ => Math.random()); var tb = (new Float32Array(10000)).map(_ => Math.random());
Tests:
array reverse
a.reverse();
Float64Array reverse
ta.reverse();
array i/o
for (let i = 0; i < 10000; ++i) a[i] = a[i] + 1;
Float64Array i/o
for (let i = 0; i < 10000; ++i) ta[i] = ta[i] + 1;
Float32Array reverse
tb.reverse();
Float32Array i/o
for (let i = 0; i < 10000; ++i) tb[i] = tb[i] + 1;