Toggle navigation
MeasureThat.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
Run results for:
Writing to objects - Seal vs Unsealed
Go to the benchmark
Embed
Embed Benchmark Result
Run details:
User agent:
Mozilla/5.0 (X11; Linux x86_64; rv:142.0) Gecko/20100101 Firefox/142.0
Browser:
Firefox 142
Operating system:
Linux
Device Platform:
Desktop
Date tested:
8 months ago
Test name
Executions per second
Sealed
98640920.0 Ops/sec
Unsealed
97434704.0 Ops/sec
HTML Preparation code:
<!--your preparation HTML code goes here-->
Script Preparation code:
function new_struct() { return { a : Math.random(), b : Math.random(), c : Math.random(), d : Math.random(), }; } var structs1 = new Array(10000); var structs2 = new Array(10000); var new_values = new Array(10000) for (let i = 0; i < 10000; i++) { structs1[i] = new_struct(); structs2[i] = Object.seal(Object.assign(new_struct(), structs1[i])); new_values[i] = new_struct(); }
Tests:
Sealed
for (let i = 0; i < structs1.length; i++) { structs1[i].a = new_values[i].a; structs1[i].b = new_values[i].b; structs1[i].c = new_values[i].c; structs1[i].d = new_values[i].d; }
Unsealed
for (let i = 0; i < structs2.length; i++) { structs2[i].a = new_values[i].a; structs2[i].b = new_values[i].b; structs2[i].c = new_values[i].c; structs2[i].d = new_values[i].d; }