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ArrayBuffer
(version: 0)
Comparing performance of:
Cached decode vs Simple decode
Created:
9 years ago
by:
Guest
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Script Preparation code:
var str = "aa34a5b6c5acb67acb5acb678acb6ac4b5a6c7b5a4c3b45a67c8b76a54cb34a5c6b7"; var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // Use a lookup table to find the index. var lookup = new Uint8Array(256); for (var i = 0; i < chars.length; i++) { lookup[chars.charCodeAt(i)] = i; } function decode(base64) { var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4; if (base64[base64.length - 1] === "=") { bufferLength--; if (base64[base64.length - 2] === "=") { bufferLength--; } } var arraybuffer = new ArrayBuffer(bufferLength), bytes = new Uint8Array(arraybuffer); for (i = 0; i < len; i+=4) { encoded1 = lookup[base64.charCodeAt(i)]; encoded2 = lookup[base64.charCodeAt(i+1)]; encoded3 = lookup[base64.charCodeAt(i+2)]; encoded4 = lookup[base64.charCodeAt(i+3)]; bytes[p++] = (encoded1 << 2) | (encoded2 >> 4); bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2); bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63); } return arraybuffer; }; function _base64ToArrayBuffer(base64) { var binary_string = window.atob(base64); var len = binary_string.length; var bytes = new Uint8Array( len ); for (var i = 0; i < len; i++) { bytes[i] = binary_string.charCodeAt(i); } return bytes.buffer; }
Tests:
Cached decode
decode(str);
Simple decode
_base64ToArrayBuffer(str);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
Cached decode
Simple decode
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks and explain what's being tested on MeasureThat.net. **Benchmark Definition Json** The provided JSON represents a benchmark for testing the performance of two functions: `decode` and `_base64ToArrayBuffer`. The `decode` function is responsible for decoding a base64-encoded string, while `_base64ToArrayBuffer` simply converts a base64-encoded string to an array buffer. **Options Compared** There are two options being compared: 1. **Simple Decode**: This option uses the `_base64ToArrayBuffer` function, which is implemented using the `atob()` method in modern browsers. 2. **Cached Decode**: This option uses a custom implementation of the `decode` function, which appears to be a cached version of the original `decode` function. **Pros and Cons** Here are some pros and cons of each approach: 1. **Simple Decode**: * Pros: This approach is simple and easy to implement. * Cons: It relies on the browser's built-in `atob()` method, which might not be as efficient as a custom implementation. 2. **Cached Decode**: * Pros: This approach can potentially be faster due to the caching mechanism, but it also requires more code and complexity. * Cons: If the caching is not done correctly, it could lead to performance issues or even crashes. **Library and Purpose** The `atob()` method is a built-in function in modern browsers that converts a base64-encoded string to a binary string. It's used in the `_base64ToArrayBuffer` function to perform the conversion. **Special JS Feature/Syntax** There are no special JavaScript features or syntax used in this benchmark, except for the use of `atob()` which is a built-in method in modern browsers. **Other Considerations** When dealing with browser-specific code like this, it's essential to consider factors such as: * Browser support: Make sure the benchmark works across different browsers and versions. * Performance overhead: Consider any additional performance overhead due to things like caching or DOM manipulation. * Code complexity: Balance simplicity with performance. **Alternatives** If you're looking for alternative approaches to measure base64 decoding performance, here are a few options: 1. **Use a dedicated library**: There are libraries like `base64-js` that provide optimized implementations of base64 decoding algorithms. 2. **Implement a custom algorithm**: You could implement your own base64 decoding algorithm using native code or WebAssembly (WASM) for better performance. 3. **Use an existing benchmark**: MeasureThat.net itself is just one example of a benchmarking platform; you can explore other options like Benchmark.js, jsperf, or even Google's V8 benchmark. In summary, the benchmark on MeasureThat.net compares two approaches to base64 decoding: using the `_base64ToArrayBuffer` function and implementing a cached version of the `decode` function. While there are pros and cons to each approach, using a custom implementation with caching can potentially lead to better performance.
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String.fromCharCode & btoa vs base64ArrayBuffer function FIXED
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