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native slice vs lodash slice
(version: 1)
Comparing performance of:
native slice vs lodash slice
Created:
5 years ago
by:
Registered User
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HTML Preparation code:
<script src='https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.5/lodash.min.js'></script>
Script Preparation code:
var test = Array.from({ length: 100000 }, () => Math.random())
Tests:
native slice
test.slice(0,5000)
lodash slice
_.slice(test, 0, 5000)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
native slice
lodash slice
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
5 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:145.0) Gecko/20100101 Firefox/145.0
Browser/OS:
Firefox 145 on Windows
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Embed Benchmark Result
Test name
Executions per second
native slice
105577.1 Ops/sec
lodash slice
125104.7 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks. The provided JSON represents a benchmark test between native JavaScript slicing (using `Array.prototype.slice`) and the popular library, Lodash's `slice` function. Here's what's being tested: **Native Slice** * The first test case measures the execution time of the native JavaScript slice method (`test.slice(0, 5000)`) on a large array created using `Array.from({ length: 100000 }, () => Math.random())`. This is the built-in way to extract a subset of elements from an array in JavaScript. * The test prepares the script by defining the `test` variable as an array with 100,000 random elements. **Lodash Slice** * The second test case measures the execution time of Lodash's `slice` function (`_.slice(test, 0, 5000)`) on the same large array created earlier. * The test prepares the HTML by including the Lodash library (version 4.17.5) via a CDN. Now, let's discuss the options being compared: **Native Slice vs. Lodash Slice** Pros of Native Slice: 1. **Performance**: Native JavaScript methods are generally faster since they don't rely on external libraries. 2. **Efficiency**: The native slice method is optimized for performance and doesn't require any additional computations. Cons of Native Slice: 1. **Browser Support**: Not all browsers support the `Array.prototype.slice` method, especially older versions. 2. **Compatibility**: Some browsers might have different implementation details, leading to potential performance differences. Pros of Lodash Slice: 1. **Cross-Browser Compatibility**: Lodash's `slice` function is widely supported across various browsers and versions. 2. **Standardization**: Using a library like Lodash ensures that the behavior is standardized, making it easier to maintain and debug code. Cons of Lodash Slice: 1. **Overhead**: Including an external library adds overhead due to loading time and potential size differences. 2. **Performance Overhead**: The Lodash library may introduce performance overhead compared to native JavaScript methods. **Other Considerations** * The test measures the execution time per second (`ExecutionsPerSecond`) for each test case, which gives a better understanding of the relative performance between native slice and Lodash slice. * The test is run on multiple devices (Desktop) with Firefox 130 as the browser, providing a more comprehensive view of the results. **Alternatives** If you need to compare other JavaScript slicing methods or libraries, you might consider: 1. **Array.prototype.slice**: As mentioned earlier, this is the native JavaScript method being compared in the benchmark. 2. **Slice from Es6 Arrays**: If your target browsers support ES6+ features, you can use `slice` from the new Array prototype. 3. **Array.prototype.subarray**: Another native JavaScript method for slicing arrays that might be faster or more efficient than `slice`. 4. **Other libraries**: Other popular libraries like jQuery or Ramda might have their own slice functions that could be compared in a benchmark. Keep in mind that benchmarking different JavaScript methods and libraries can help identify performance differences, but it's essential to consider the specific use case, target audience, and trade-offs between factors like performance, compatibility, and maintainability.
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