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undefined vs. typeof vs. in vs. operator
(version: 0)
Object lookup performance
Comparing performance of:
undefined vs typeof vs in vs operator vs bool
Created:
5 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var obj = { a: 1, b: 2, c: 3, d: 4, e: 5 };
Tests:
undefined
undefined !== obj.d;
typeof
'undefined' !== typeof obj.d;
in
'd' in obj;
operator
obj.d >= 0;
bool
!! obj.d;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (5)
Previous results
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Test case name
Result
undefined
typeof
in
operator
bool
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
5 months ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/143.0.0.0 Safari/537.36
Browser/OS:
Chrome 143 on Mac OS X 10.15.7
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Embed Benchmark Result
Test name
Executions per second
undefined
191739312.0 Ops/sec
typeof
179324912.0 Ops/sec
in
187346352.0 Ops/sec
operator
187955520.0 Ops/sec
bool
176277840.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks. **Benchmark Definition JSON** The provided JSON represents a benchmark test that measures the performance of different JavaScript operators: `undefined`, `typeof`, `in`, and `operator`. The test also includes a "bool" operator, which is likely used to check if a value is truthy or not. Here's what each operator does: 1. **`undefined`**: Returns `true` if the variable is undefined. 2. **`typeof`**: Returns the data type of the variable (e.g., "number", "string", etc.). 3. **`in`**: Checks if a property exists in an object using the dot notation (`obj.propertyName`). It returns `true` if the property exists and `false` otherwise. 4. **`operator`**: This operator is not explicitly defined, but based on the benchmark code, it's likely used to check if a value is greater than or equal to 0. **Options Compared** The test compares the performance of each operator in different scenarios: * Using an undefined variable (`undefined`) * Using a reference to a property that exists in the object (`obj.d`) * Using a string literal (`'d'`) as the property name * Checking if a value is greater than or equal to 0 using the `>=` operator **Pros and Cons of Different Approaches** Here's a brief analysis of each approach: 1. **`undefined`**: This operator is likely to be faster since it involves a simple check against an undefined variable. However, its performance may vary depending on the specific use case. 2. **`typeof`**: Using `typeof` can be slower than checking for existence using `in`, as it performs additional type checks. On the other hand, `typeof` provides more information about the value's data type. 3. **`in`**: Checking for property existence using `in` is generally faster since it only requires a single operation to check if the property exists in the object. However, it may not be as readable or intuitive as using dot notation. 4. **`operator`**: The performance of this operator depends on the specific use case and the value being compared. In general, using a numerical comparison (`>=`) is likely to be faster than using a string comparison. **Library Usage** There are no notable libraries used in this benchmark. However, some optimizations might be applied at a lower level using browser-specific features or WebAssembly. **Special JS Feature or Syntax** There is no special JavaScript feature or syntax used in this benchmark. The code is straightforward and uses standard JavaScript operators. **Other Alternatives** Some alternative approaches to measuring performance could include: * Using a profiling tool like V8's `Benchmark` API (for Chrome) or the `PerformanceObserver` API. * Creating custom microbenchmarks using a testing framework like Jest or Mocha. * Utilizing parallel processing techniques to measure performance on multiple cores. Keep in mind that these alternatives might require additional setup and expertise.
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