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static class vs functions
(version: 0)
Comparing performance of:
class vs functions
Created:
5 years ago
by:
Guest
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Tests:
class
class Trig { static cos(z) { return Math.cos(z); } static sin(z) { return Math.sin(z); } static tan(z) { return Math.tan(z); } static cosh(z) { return Math.cosh(z); } static sinh(z) { return Math.sinh(z); } static tanh(z) { return Math.tanh(z); } static acos(z) { return Math.acos(z); } static asin(z) { return Math.asin(z); } static atan(z) { return Math.atan(z); } static acosh(z) { return Math.acosh(z); } static asinh(z) { return Math.asinh(z); } static atanh(z) { return Math.atanh(z); } }
functions
function cos(z) { return Math.cos(z); } function sin(z) { return Math.sin(z); } function tan(z) { return Math.tan(z); } function cosh(z) { return Math.cosh(z); } function sinh(z) { return Math.sinh(z); } function tanh(z) { return Math.tanh(z); } function acos(z) { return Math.acos(z); } function asin(z) { return Math.asin(z); } function atan(z) { return Math.atan(z); } function acosh(z) { return Math.acosh(z); } function asinh(z) { return Math.asinh(z); } function atanh(z) { return Math.atanh(z); }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
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Test case name
Result
class
functions
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
6 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:128.0) Gecko/20100101 Goanna/6.8 Firefox/128.0 PaleMoon/33.9.1
Browser/OS:
Pale Moon (Firefox Variant) 33 on Windows
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Test name
Executions per second
class
61636.6 Ops/sec
functions
2139480960.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested. The benchmark compares two approaches to implement mathematical functions in JavaScript: static classes vs functions. **Static Classes** In this approach, we define a class `Trig` with static methods for each mathematical function (e.g., `cos(z)`, `sin(z)`, etc.). These methods simply call the corresponding built-in `Math` method to perform the calculation. **Functions** In this approach, we define separate named functions for each mathematical function (e.g., `function cos(z) { ... }`). These functions also call the corresponding built-in `Math` method to perform the calculation. **What's being tested?** The benchmark measures the performance difference between these two approaches. Specifically, it tests: * The execution speed of each approach in terms of **executions per second** on a given browser (Firefox 91) and device platform (Desktop Windows). **Pros and Cons:** **Static Classes:** Pros: * Can be more concise and easier to read, as the functions are defined within the class. * May be faster due to reduced function call overhead. Cons: * Can lead to tighter coupling between functions, making it harder to maintain or refactor the code. * May require additional boilerplate code for error handling or parameter validation. **Functions:** Pros: * More flexible and modular, as each function can be easily reused or replaced independently. * Easier to test and debug individual components. Cons: * Can lead to more verbose code and increased overhead due to function call overhead. * May require additional setup or configuration for error handling or parameter validation. **Other Considerations:** * The benchmark results are based on Firefox 91 and Desktop Windows. Future benchmarks should consider other browsers, platforms, and JavaScript engines to ensure consistent and representative comparisons. * The `executionsPerSecond` metric measures performance in terms of raw speed. However, this may not accurately reflect real-world use cases or applications where code readability, maintainability, and scalability are more important. **Libraries and Special JS Features:** There are no libraries used in this benchmark. However, the use of named functions (`function cos(z) { ... }`) is a common JavaScript feature that can be used to define reusable functions. **Alternatives:** Other approaches to implement mathematical functions in JavaScript include: * **Closures**: Using closures to create private, encapsulated functions for each mathematical operation. * **Method chaining**: Combining multiple method calls to reduce function call overhead and improve readability. * **Object creation**: Creating objects with methods that perform the mathematical operations, similar to the static class approach. These alternatives can offer trade-offs between performance, conciseness, flexibility, and maintainability, depending on the specific use case and requirements.
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