Toggle navigation
MeasureThat.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
Map clone vs Object clone
(version: 0)
Comparing performance of:
Map Clone vs Object Clone
Created:
5 years ago
by:
Guest
Jump to the latest result
Tests:
Map Clone
const map = new Map(); const object = {}; for (i = 0; i < 30; i++) { object[`${i}_key`, i]; map.set(`${i}_key`, i); } const newMap = new Map(map.entries())
Object Clone
const map = new Map(); const object = {}; for (i = 0; i < 30; i++) { object[`${i}_key`, i]; map.set(`${i}_key`, i); } const newObject = {...object}
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
Fork
Test case name
Result
Map Clone
Object Clone
Fastest:
N/A
Slowest:
N/A
Latest run results:
No previous run results
This benchmark does not have any results yet. Be the first one
to run it!
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**What is being tested?** The provided JSON represents two test cases for measuring the performance of creating and cloning objects in JavaScript. The first test case, "Map Clone", tests the creation of a new Map instance from an existing Map object using the `entries()` method. The second test case, "Object Clone", tests the creation of a new object by spreading an existing object using the `{...}` syntax. **Options being compared:** The two options being compared are: 1. **Using the `Map` constructor to create a new Map instance from an existing Map object**: This method creates a shallow copy of the map, where only the key-value pairs are copied. 2. **Spreading an existing object using the `{...}` syntax**: This method creates a deep copy of the object, where all properties and their values are recursively copied. **Pros and Cons:** * **Using the `Map` constructor**: + Pros: - Faster performance since only the key-value pairs need to be copied. - Less memory usage since the map's internal data structure is not recreated. + Cons: - May not work correctly if the Map object contains complex values, such as other Maps or objects with cyclic references. - Does not preserve the map's prototype chain. * **Spreading an existing object using `{...}`**: + Pros: - Works correctly for most objects, including those with complex values and prototype chains. - Preserves all properties of the original object, including their values and metadata. + Cons: - Can be slower performance since all properties need to be recursively copied. - May use more memory depending on the size of the object. **Library usage:** In this benchmark, no libraries are explicitly used. However, it's worth noting that some JavaScript engines may have built-in optimizations or features that can affect the performance of these operations. **Special JS feature:** There is no specific special JavaScript feature being tested in this benchmark. The focus is on measuring the performance of basic object creation and cloning techniques. **Other alternatives:** If you need to measure the performance of other object creation or cloning techniques, some alternatives might include: * Using `JSON.parse(JSON.stringify(obj))` to create a deep copy of an object. * Using a library like Lodash's `cloneDeep()` function to create a deep copy of an object. * Using a framework like React or Angular that provides built-in support for shallow and deep cloning of objects. Keep in mind that the best approach will depend on your specific use case and requirements.
Related benchmarks:
Lodash cloneDeep vs JSON Clone vs Bitfish Simple Clone
Lodash cloneDeep vs Lodash clone vs Array.slice() vs. Object.assign()
Lodash cloneDeep vs. Lodash clone vs. Array.slice() vs. Array.slice(0) vs. Object.assign()
Lodash cloneDeep vs Lodash clone vs Array.splice() vs. Object.assign()
Lodash clone deep object array vs string array
Comments
Confirm delete:
Do you really want to delete benchmark?