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Map vs Array vs Object has uint32 get speed
(version: 0)
Comparing performance of:
Map vs Array vs Object
Created:
9 years ago
by:
Guest
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Script Preparation code:
var map = new Map(); var arr = []; var obj = {}; var randomU32 = function() { return Math.random() * (1 << 31) >>> 0; } var rand = randomU32(); map.set(rand, rand); arr[rand] = rand; obj[rand] = rand;
Tests:
Map
map.get(rand);
Array
arr[rand]
Object
obj[rand]
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
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Test case name
Result
Map
Array
Object
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Overview** The provided benchmark is designed to compare the speed of accessing elements in an array, object, and Map data structures using JavaScript. The test case uses a custom `randomU32` function to generate a random uint32 value and stores it in each data structure. **Data Structures Compared** Three data structures are compared: 1. **Array**: An instance of the built-in JavaScript Array class. 2. **Object**: A plain JavaScript object (i.e., an object without any prototype chain). 3. **Map**: An instance of the built-in JavaScript Map class. Each data structure is initialized with a single random uint32 value, and then the `get` method or indexing syntax is used to retrieve this value from each data structure. **Options Compared** The options being compared are: 1. Array indexing (`arr[rand]`) 2. Object property access (`obj[rand]`) 3. Map `get` method (`map.get(rand)`) These options are being compared in terms of execution speed. **Pros and Cons of Each Approach** Here's a brief summary of the pros and cons of each approach: 1. **Array Indexing** * Pros: + Lightweight, as it only requires accessing an array element. + Fast, as it can be optimized by the JavaScript engine to use array indexing. * Cons: + May not be as readable or expressive as other approaches. 2. **Object Property Access** * Pros: + More readable and expressive than array indexing. + Can be used with objects that have a prototype chain. * Cons: + May incur overhead due to the JavaScript engine's need to look up property names. 3. **Map `get` Method** * Pros: + Fast, as it can use a hash table to quickly look up values. + More expressive and readable than array indexing or object property access. * Cons: + May not be supported by older browsers or engines. **Library Used** None. The benchmark only uses built-in JavaScript data structures and methods (Array, Object, Map). **Special JS Features/Syntax** No special JS features or syntax are used in this benchmark. The test case only uses standard JavaScript language features. **Alternatives** If you're interested in exploring alternative data structures or methods for accessing elements, here are a few examples: 1. **Set**: A built-in JavaScript Set class that provides fast and efficient membership testing. 2. **Typed Arrays**: A family of classes (e.g., Int32Array, Float64Array) that provide typed, multi-dimensional arrays optimized for specific data types. 3. **WeakMaps**: A Map subclass that provides a way to store weak references to objects. These alternatives may offer different performance characteristics or trade-offs in terms of memory usage and object identity.
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