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(version: 0)
Comparing performance of:
objMergeArr vs objSet vs spread
Created:
6 years ago
by:
Guest
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Script Preparation code:
function getKey(numb) { return numb % 2 ? 'odd' : 'even' } function objSet(obj, key, value) { obj[key] = value return obj } function objMergeArr(obj, key, ...values) { obj[key].push(...values) return obj } function arrayPush(arr, ...values) { arr.push(...values) return arr }
Tests:
objMergeArr
function getKey(numb) { return numb % 2 ? 'odd' : 'even' } function objSet(obj, key, value) { obj[key] = value return obj } function objMergeArr(obj, key, ...values) { obj[key].push(...values) return obj } function arrayPush(arr, ...values) { arr.push(...values) return arr } const test = Array(100).fill().map((_, index) => index).reduce((acc, val) => { const key = getKey(val) return objMergeArr(acc, key, val) }, { odd: [], even: [] })
objSet
function getKey(numb) { return numb % 2 ? 'odd' : 'even' } function objSet(obj, key, value) { obj[key] = value return obj } function objMergeArr(obj, key, ...values) { obj[key].push(...values) return obj } function arrayPush(arr, ...values) { arr.push(...values) return arr } const test = Array(100).fill().map((_, index) => index).reduce((acc, val) => { const key = getKey(val) return objSet(acc, key, arrayPush(acc[key], val)) }, { odd: [], even: [] })
spread
function getKey(numb) { return numb % 2 ? 'odd' : 'even' } function objSet(obj, key, value) { obj[key] = value return obj } function objMergeArr(obj, key, ...values) { obj[key].push(...values) return obj } function arrayPush(arr, ...values) { arr.push(...values) return arr } const test = Array(100).fill().map((_, index) => index).reduce((acc, val) => { const key = getKey(val) return { ...acc, [key]: [...acc[key], val] } }, { odd: [], even: [] })
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
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Test case name
Result
objMergeArr
objSet
spread
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmarking JSON and individual test cases. **Benchmark Definition JSON:** The provided JSON defines a set of functions: 1. `getKey(numb)`: Returns `'odd'` if `numb` is odd, and `'even'` otherwise. 2. `objSet(obj, key, value)`: Sets the value for the specified `key` in the object `obj`, and returns the updated object. 3. `objMergeArr(obj, key, ...values)`: Appends the provided values to the array associated with the specified `key` in the object `obj`. 4. `arrayPush(arr, ...values)`: Appends the provided values to the end of the array `arr`. The JSON also defines a script preparation code that creates an initial object with two properties: `'odd'` and `'even'`, each initialized as empty arrays. **Individual Test Cases:** Each test case has a "Benchmark Definition" field, which contains a subset of the functions defined in the Benchmark Definition JSON. The test cases are: 1. `objMergeArr`: Uses `getKey`, `objSet`, and `arrayPush` to merge an array into an object. 2. `objSet`: Uses `getKey` and `objSet` to set values in an object, but uses `arrayPush` incorrectly (should be used with the existing value). 3. `spread`: Uses `getKey` and creates a new object with spread syntax (`{ ...acc, [key]: [...acc[key], val] }`) to merge an array into an object. **Options Compared:** The test cases compare three approaches: 1. **objMergeArr**: Merges an array into an object using the `arrayPush` function. 2. **objSet**: Sets values in an object using the `objSet` function, but uses incorrect syntax with `arrayPush`. 3. **spread**: Uses spread syntax to merge an array into an object. **Pros and Cons:** 1. **objMergeArr**: * Pros: Simple and straightforward. * Cons: Incorrectly uses `arrayPush`, which can lead to performance issues if the array is large. 2. **objSet**: * Pros: None notable. * Cons: Incorrect syntax with `arrayPush`, which can lead to performance issues. 3. **spread**: * Pros: Uses modern spread syntax, which can be more efficient and readable. * Cons: None notable. **Other Considerations:** * The use of `const` in the script preparation code ensures that the initial object is not modified accidentally. * The use of `...values` in `objMergeArr` and `spread` allows for flexible handling of variable numbers of values to be appended to an array. **Alternatives:** If you wanted to compare other approaches, you could add test cases like: * Using a different library (e.g., Lodash's `merge`) or a custom function to merge arrays into objects. * Comparing the performance of using `Object.assign()` instead of spread syntax. * Testing different data structures (e.g., using an array as the object's value)
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