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Object spreading vs mutation in reduce
(version: 0)
Comparing performance of:
Object spreading vs Mutation
Created:
6 years ago
by:
Registered User
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Tests:
Object spreading
[...new Array(1000)].reduce( (acc, item, index) => ({ ...acc, [index]: {} }), {}, );
Mutation
[...new Array(1000)].reduce( (acc, item, index) => { acc[index] = {}; return acc; }, {}, );
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
Object spreading
Mutation
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and its test cases. **Benchmark Definition** The benchmark is defined as a JavaScript microbenchmark that tests two different approaches to creating an object in a reduce function. The benchmark definition consists of three parts: * `Script Preparation Code`: This is empty, meaning no code needs to be executed before running the benchmark. * `Html Preparation Code`: This is also empty, indicating no HTML-related setup is required for this benchmark. * `Benchmark Definition`: This is where the actual benchmarking logic is defined. It consists of two test cases: **Test Case 1: Object Spreading** ```javascript [...new Array(1000)].reduce((acc, item, index) => ({ ...acc, [index]: {} }), {},); ``` This test case uses object spreading (`{ ...acc }`) to create a new object and then spreads an empty object (`{}`) at each index in the resulting object. **Test Case 2: Mutation** ```javascript [...new Array(1000)].reduce((acc, item, index) => { acc[index] = {}; return acc; }, {},); ``` This test case uses mutation by directly assigning an empty object (`{}`) at each index in the `acc` object. **What's being tested?** In both test cases, we're interested in measuring the performance difference between these two approaches: 1. **Object Spreading**: This approach creates a new object and then spreads an empty object at each index. 2. **Mutation**: This approach directly assigns an empty object at each index in the `acc` object. The benchmark measures the execution time of these two approaches to create an object with 1000 properties. **Pros and Cons** * **Object Spreading**: + Pros: More explicit, easier to understand, and potentially more efficient due to the use of object literals. + Cons: Creates a new object, which may incur additional memory allocation and garbage collection overhead. * **Mutation**: + Pros: May be faster since it avoids creating a new object, but can lead to confusion about the original state of `acc`. + Cons: Directly modifies an existing object, which can be error-prone and harder to reason about. **Other Considerations** * **Memory Allocation**: Creating a new object using object spreading may incur additional memory allocation overhead due to the dynamic creation of objects. This could impact performance, especially in environments with limited heap size. * **Garbage Collection**: Frequent object creation and destruction can lead to increased garbage collection overhead, which might slow down the benchmark. **Libraries** There are no specific libraries mentioned in this benchmark. However, some JavaScript engines may have built-in optimizations or features that could affect performance (e.g., `Object.assign()`). **Special JS Features/Syntax** None of these test cases use any special JavaScript features or syntax beyond what's standard. **Alternatives** For more comprehensive benchmarks, you might want to consider additional test cases, such as: * Using different data types for the object properties (e.g., numbers, strings, booleans). * Adding additional logic within the `reduce` function. * Testing performance on other browsers or environments. Keep in mind that the specific alternatives will depend on your testing goals and requirements.
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