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lodash.assign
(version: 0)
Comparing performance of:
lodash.assign vs spread operator
Created:
6 years ago
by:
Guest
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HTML Preparation code:
<script src="https://cdn.jsdelivr.net/npm/lodash@3.10.0/index.min.js"></script>
Script Preparation code:
var a = {foo: "foo"}; var b = {bar: "bar"}; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); };
Tests:
lodash.assign
var c = _.assign({}, a, b);
spread operator
var c = __assign({}, a, b)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
lodash.assign
spread operator
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the provided benchmark definition and test cases to explain what's being tested, compared, and the pros/cons of each approach. **Benchmark Definition** The benchmark uses a JSON object that defines two benchmark tests: 1. `lodash.assign`: This is a built-in JavaScript function in Lodash library (a utility library for functional programming). The purpose of this function is to create a new object with all own enumerable properties of the source objects. 2. `spread operator`: This is a new syntax introduced in ECMAScript 2015 (ES6) that allows spreading an array or object into another object. **Script Preparation Code** The script preparation code defines two variables: `a` and `b`, which are objects with single properties (`foo` and `bar`, respectively). The code also defines a function `__assign` that is used as the fallback for Lodash's `Object.assign()` method if it's not available. This is a common pattern when using older browsers or environments that don't support modern JavaScript features. **Html Preparation Code** The HTML preparation code includes a script tag that loads the Lodash library version 3.10.0 from a CDN. This ensures that the benchmark tests are executed with the correct version of Lodash. **Individual Test Cases** There are two test cases: 1. `lodash.assign`: This test case executes the following JavaScript code: ```javascript var c = _.assign({}, a, b); ``` This creates a new object `c` by merging the properties of `a` and `b`. 2. `spread operator`: This test case executes the following JavaScript code: ```javascript var c = __assign({}, a, b); ``` This creates a new object `c` using the spread operator syntax. **Comparison and Pros/Cons** The benchmark compares the execution performance of both test cases on different platforms (Firefox 67 on Mac OS X 10.14). Pros and Cons: * **Lodash's `assign()` method**: This is a reliable and well-tested function that provides a flexible way to merge objects. However, it may incur additional overhead due to its complexity. * **Spread operator syntax**: This is a modern JavaScript feature that allows for concise object merging. However, older browsers or environments might not support it. In general: * Using `assign()` from Lodash can provide better performance and reliability, especially when working with complex objects or edge cases. However, this approach may require additional library dependencies. * The spread operator syntax is a more modern and concise way to merge objects. However, its support varies across browsers and environments, which might impact compatibility. **Other Considerations** * **Library dependencies**: The benchmark uses Lodash as the library for the `assign()` method. This means that users will need to include this library in their project if they want to use this approach. * **Modern JavaScript features**: The spread operator syntax relies on modern JavaScript features, which might not be supported by older browsers or environments. **Alternative Approaches** If you don't want to use Lodash's `assign()` method or the spread operator syntax, you can consider alternative approaches: * Use `Object.assign()` from the built-in `Object` object. * Implement your own object merging function using a loop or recursion. * Use a different library that provides similar functionality. Keep in mind that each approach has its pros and cons, and the best choice depends on the specific requirements of your project.
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