Toggle navigation
MeasureThat.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
Double a number
(version: 0)
Double a number by bitshift or just doubling
Comparing performance of:
BitShift vs Times Equals
Created:
7 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
let a = 10;
Tests:
BitShift
let a = 10; a << 1;
Times Equals
let a = 10; a *= 2
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
Fork
Test case name
Result
BitShift
Times Equals
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.4 Safari/605.1.15
Browser/OS:
Safari 18 on Mac OS X 10.15.7
View result in a separate tab
Embed
Embed Benchmark Result
Test name
Executions per second
BitShift
475681888.0 Ops/sec
Times Equals
492127392.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and its test cases to understand what's being tested. **Benchmark Overview** The benchmark, "Double a number", is a simple JavaScript microbenchmark that tests two different approaches to doubling a number: using bit shifting (`a << 1`) or multiplication (`a *= 2`). **Test Case Options Compared** There are two test cases: 1. **BitShift**: This test case uses the bit shifting operator (`<<`) to double the value of `a`. 2. **Times Equals**: This test case uses the multiplication assignment operator (`*=`) to double the value of `a`. **Pros and Cons of Each Approach** * **BitShift**: * Pros: * Can be more efficient in terms of CPU cycles, as it only requires a single bit shift operation. * Often faster than multiplication due to the CPU's ability to perform bitwise operations more quickly. * Cons: * May not work correctly on all data types (e.g., floating-point numbers). * Requires two operands: the number to be doubled and the result. * **Times Equals**: * Pros: * More readable and intuitive for most developers. * Works with any numeric type, including floating-point numbers. * Cons: * Often slower than bit shifting due to the CPU's overhead in executing multiplication. **Other Considerations** * **Library Usage**: None of the test cases uses a JavaScript library. If a library were used, it would likely impact the performance comparison between these two approaches. * **Special JS Features or Syntax**: Neither of the test cases utilizes any special JavaScript features or syntax beyond basic arithmetic operations. **Alternatives** If you wanted to create alternative benchmarking test cases for this same "Double a number" scenario, some potential options could include: * **Using different data types** (e.g., `a = 10.5` instead of `let a = 10;`) * **Adding more variables or side effects** (e.g., `a = 10; let b = 0; b += a * 2`) * **Comparing different JavaScript engines or versions** * **Measuring the memory allocation requirements for each approach** Keep in mind that the specific alternatives you choose will depend on your testing goals and requirements. I hope this explanation helps provide clarity to anyone looking at these benchmark tests.
Related benchmarks:
Number constructor vs double tilde
multiplication vs parseInt vs Number vs bitwise
multiply integer
Number Conversion Speed
Comments
Confirm delete:
Do you really want to delete benchmark?