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Map bench
(version: 0)
Comparing performance of:
es get vs objmap get
Created:
7 years ago
by:
Guest
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Script Preparation code:
var esmap = new Map(); var omap = {}; var keys = []; var cnt = 1e4; while(cnt--){ var v = Math.random(); var k = keys[cnt] = 'key'+v; esmap.set(k,v); omap[k] = v; }
Tests:
es get
var v; for(var i = 0; i<keys.length; i++){ v = esmap.get(keys[k]) }
objmap get
var v; for(var i = 0; i<keys.length; i++){ v = omap[keys[k]] }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
es get
objmap get
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the benchmark and explain what's being tested. **Benchmark Overview** The benchmark, titled "Map bench", tests the performance of JavaScript objects (`esmap` and `omap`) when accessing elements using their keys. The test consists of two individual test cases: `es get` (using `esmap.get()`) and `objmap get` (using `omap[keys[k]]`). The benchmark prepares a large dataset of 10,000 key-value pairs in both objects. **Options Compared** The two options being compared are: 1. **Object Iteration**: Both test cases iterate over the keys of the object using a `for` loop. 2. **Method Call**: In the `es get` test case, the `get()` method is called on the object, while in the `objmap get` test case, direct property access (`keys[k]`) is used. **Pros and Cons** * **Object Iteration (Both)**: + Pros: Portable across different JavaScript engines and environments. + Cons: May be slower due to the overhead of iterating over the keys. * **Method Call (es get)**: + Pros: May be faster since it's a single method call, potentially optimized by the engine. + Cons: Requires the `get()` method, which might not exist in older engines or when used with some libraries. * **Direct Property Access (objmap get)**: + Pros: Potentially faster since direct property access can be optimized by the engine. + Cons: May require special handling in older engines or when using certain libraries. **Library and Purpose** In this benchmark, two libraries are used: 1. **Map**: A built-in JavaScript object that stores key-value pairs. 2. **Array**: Although not explicitly mentioned, an array (`keys`) is created to hold the keys for iteration. **Special JS Feature/Syntax (Not applicable in this case)** None of the test cases use special JavaScript features or syntax that require specific handling. **Other Alternatives** If you were to create a similar benchmark, you could also consider adding other variations, such as: * Using different data structures (e.g., `Set`, `WeakMap`) instead of `Map`. * Adding additional overhead, like memoization or caching. * Testing with different engine versions or environments. Keep in mind that the specific options and variations will depend on your testing goals and the requirements of your benchmark.
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