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Test parameter object 4
(version: 0)
Comparing performance of:
Without parameter object vs with paramenter object
Created:
one year ago
by:
Guest
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Script Preparation code:
var number1 = 1; var number2 = 2; function f1 (a, b, c) { return a + b + c; } function f2 ({a, b, c}) { return a + b + c;}
Tests:
Without parameter object
f1(number1, number2, Math.random());
with paramenter object
f2({a: number1, b: number2, c: Math.random()})
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Without parameter object
with paramenter object
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Safari/537.36
Browser/OS:
Chrome 130 on Linux
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Test name
Executions per second
Without parameter object
5693032.0 Ops/sec
with paramenter object
5693307.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON data to understand what is being tested in this JavaScript microbenchmark. **Benchmark Definition** The benchmark definition is represented by a JSON object that contains two scripts: `f1` and `f2`. Both functions are designed to add three numbers together. The difference between them lies in how they handle function arguments: * **Script Preparation Code**: This section defines the variables `number1`, `number2`, and `Math.random()`, which will be used as input values for the functions. * **Html Preparation Code**: Since there is no HTML preparation code, this suggests that the benchmark might focus solely on the JavaScript execution aspect. **Function Differences** The two main differences between `f1` and `f2` are: * **Parameter Passing Style**: `f1` uses positional arguments (`a`, `b`, `c`), whereas `f2` uses an object literal syntax (`{a: number1, b: number2, c: Math.random()}`). * **Function Signature**: The function signatures for both `f1` and `f2` are identical, with the same parameters (`a`, `b`, `c`). However, `f2` uses a spread syntax (`{...}`, which is used to merge objects in JavaScript. **Pros and Cons of Different Approaches** * **Positional Argument Style (f1)**: * Pros: Efficient for simple functions with fixed parameters. * Cons: Less readable when dealing with complex arguments or optional parameters. * **Object Literal Syntax (f2)**: * Pros: More concise and easier to read, especially for complex objects with multiple properties. * Cons: May be slower due to the overhead of object creation. **Library Usage** There is no explicit library usage in this benchmark. However, it's essential to note that some JavaScript engines may have built-in optimizations or features that affect execution performance, such as: * **Just-In-Time (JIT) compilation**: Some browsers like Chrome employ JIT compilation for performance optimization. * **Function caching**: Browsers might cache frequently called functions to improve performance. **Special JS Features** The benchmark uses the `Math.random()` function to introduce some randomness in the input values. This can help simulate real-world usage scenarios and ensure that the results are not skewed towards specific inputs. **Alternatives** Some alternatives for creating benchmarks include: * **Benchmarking frameworks**: Tools like Benchmark.js, Fastbench, or Micro-Benchmark provide a structured approach to benchmarking JavaScript code. * **WebAssembly (WASM) benchmarks**: If you're interested in WebAssembly, you can create benchmarks using the WASM runtime and explore its performance characteristics. Keep in mind that each alternative has its own strengths and weaknesses.
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