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benchmarkname-11231233321
(version: 0)
Comparing performance of:
1 vs 2
Created:
one year ago
by:
Guest
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Tests:
1
const list = []; let n = 0; while (++n != 100_000) { list.push(document.createElement("img")); }
2
const list = []; let n = 0; const node = document.createElement("img"); node.style.width = "24px"; while (++n != 100_000) { list.push(node.cloneNode()); }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
1
2
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36
Browser/OS:
Chrome 126 on Windows
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Test name
Executions per second
1
11.8 Ops/sec
2
15.2 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the provided benchmarking framework and explain what's being tested, compared, and considered. **Benchmark Framework Overview** MeasureThat.net provides a simple benchmarking platform where users can create and run JavaScript microbenchmarks. The framework consists of: 1. A JSON file representing the benchmark definition. 2. Individual test cases defined in an array. 3. A raw UA string (User Agent) indicating the browser, device platform, operating system, and version. **Benchmark Definition JSON** The provided JSON file defines a basic benchmark with no script preparation code or HTML preparation code specified. ```json { "Name": "benchmarkname-11231233321", "Description": null, "Script Preparation Code": null, "Html Preparation Code": null } ``` **Individual Test Cases** Two test cases are provided, each with a different approach to creating an array of HTML elements. ### Test Case 1 ```json { "Benchmark Definition": "const list = [];\r\nlet n = 0;\r\n\r\nwhile (++n != 100_000) {\r\n\tlist.push(document.createElement(\"img\"));\r\n}", "Test Name": "1" } ``` This test case creates an array of `img` elements using a simple loop. The `const list = []` declaration initializes an empty array, and the `while` loop increments a counter (`n`) from 0 to 100,000, pushing a new `img` element onto the array in each iteration. **Pros and Cons** * **Pros:** Simple and easy to understand. This approach is straightforward for creating an array of elements. * **Cons:** May not be optimal for performance, as it creates a large number of DOM elements and pushes them onto the array, which can lead to memory allocation overhead. ### Test Case 2 ```json { "Benchmark Definition": "const list = [];\r\nlet n = 0;\r\nconst node = document.createElement(\"img\");\r\nnode.style.width = \"24px\";\r\n\r\nwhile (++n != 100_000) {\r\n\tlist.push(node.cloneNode());\r\n}", "Test Name": "2" } ``` This test case creates an array of `img` elements by cloning an existing element (`node`) in each iteration. The `const node = document.createElement("img")` declaration creates a single `img` element, and its `cloneNode()` method is called to create a new copy of the element for each iteration. **Pros and Cons** * **Pros:** More efficient than Test Case 1, as it avoids creating multiple DOM elements. The cloned node's style is also inherited from the original node. * **Cons:** Requires an initial allocation of resources for the `node` variable and its style attributes. **Library: Node.js' `document.createElement`** The `document.createElement` function creates a new HTML element according to the specified tag name. In this case, it's used to create a basic `img` element. The cloned node is then pushed onto the array in Test Case 2. **Special JS Feature/Syntax: None mentioned** There are no special JavaScript features or syntaxes being tested in these benchmark cases. **Alternatives** Other approaches to creating arrays of HTML elements could be explored, such as: * Using `Array.prototype.fill()` with a single element created using `document.createElement`. * Utilizing a library like jQuery's `$().fill()` method. * Implementing a custom array implementation that uses a typed array (e.g., `Uint8Array`) to store the element data. Keep in mind that each approach has its trade-offs in terms of performance, memory usage, and ease of maintenance.
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