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multiple vs divide
(version: 0)
tests
Comparing performance of:
div vs multiple
Created:
one year ago
by:
Guest
Jump to the latest result
HTML Preparation code:
<html> <body> <div id="test"></div> </body> </html>
Tests:
div
let a = document.getElementById("test"); a.innerText = String(10 / 100);
multiple
let a = document.getElementById("test"); a.innerText = String(100 * 0.1);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
div
multiple
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36
Browser/OS:
Chrome 124 on Windows
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Embed Benchmark Result
Test name
Executions per second
div
1072942.0 Ops/sec
multiple
1095856.6 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the provided JSON and explain what's being tested, compared, and analyzed. **Benchmark Overview** The benchmark is comparing two approaches: division by 100 (`10 / 100`) and multiplication by 0.1 (`100 * 0.1`). **Test Cases** There are two test cases: 1. **"div"`**: This test case uses the `document.getElementById()` method to retrieve an HTML element with the id "test". The benchmark measures how long it takes to set the inner text of this element using `String(10 / 100)`. 2. **"multiple"`**: Similar to the first test case, but it uses the multiplication operator (`*`) instead of division. **Libraries and Features** Neither of these test cases requires any specific JavaScript library or feature beyond basic DOM manipulation and string concatenation. **Comparison Options** The benchmark is comparing two approaches: 1. **Division by 100**: `10 / 100` 2. **Multiplication by 0.1**: `100 * 0.1` **Pros and Cons of Each Approach** Both approaches have some similarities, but they differ in how the calculation is performed: * Division by 100 (`10 / 100`): + Pros: - Typically executed more quickly due to the simplicity of division. - Less chance of integer overflow (since both operands are small integers). + Cons: - May involve floating-point operations, which can be slower on some platforms. * Multiplication by 0.1 (`100 * 0.1`): + Pros: - Can be faster due to the simplicity of multiplication and the smaller multiplier value. - Less chance of integer overflow (since one operand is a small number). + Cons: - May involve floating-point operations, which can be slower on some platforms. **Other Considerations** The benchmark also considers the DOM element retrieval time (`document.getElementById()`) as part of the overall calculation. However, this operation seems to be relatively fast compared to the arithmetic calculations themselves. **Alternative Benchmarks** Some possible alternative benchmarks could include: * Adding or subtracting small numbers (e.g., `10 + 5` vs. `10 * 0.1`) * Performing more complex mathematical operations (e.g., exponentiation, trigonometric functions) * Using different data types (e.g., integers vs. floating-point numbers)
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