Toggle navigation
MeasureThat.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
loop vs stringify
(version: 0)
Comparing performance of:
loop vs stringify
Created:
2 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
window.fdeq = function equal(a, b) { Object.entries(a).some(([field, value]) => value !== b[field]); }; window.foo = Array.from({length: 40}, () => ([Math.random() * 40, Math.random() * 40])); window.bar = Array.from({length: 40}, () => ([Math.random() * 40, Math.random() * 40]));
Tests:
loop
fdeq(foo,bar)
stringify
JSON.stringify(foo) === JSON.stringify(bar)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
Fork
Test case name
Result
loop
stringify
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36 Edg/122.0.0.0
Browser/OS:
Chrome 122 on Windows
View result in a separate tab
Embed
Embed Benchmark Result
Test name
Executions per second
loop
644250.1 Ops/sec
stringify
48473.3 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested, compared, and their pros and cons. **Benchmark Overview** The test compares two approaches to compare two arrays of random numbers: using a custom `equal` function (`fdeq`) that loops through each field and value in an object, versus using the built-in `JSON.stringify` method. **Custom `equal` Function (`fdeq`)** * Purpose: To create a custom equality check function that compares two objects based on their fields and values. * Library: None (self-defined) * Pros: + Allows for fine-grained control over the comparison process, enabling more complex comparisons beyond simple object identity checks. + Can be optimized or modified to improve performance, if needed. * Cons: + Requires manual implementation of the comparison logic, which can lead to errors and maintenance issues. + May have performance overhead due to the explicit looping through each field. **`JSON.stringify` Method** * Purpose: To convert an object into a string representation that can be compared for equality using `===`. * Library: Built-in JavaScript * Pros: + Fast and efficient, as it leverages optimized implementation of the serialization process. + Simple to implement, as it relies on the built-in serialization method. * Cons: + Limited control over the comparison process, as it depends on the internal implementation details of `JSON.stringify`. + May not work correctly for all types of objects (e.g., those with circular references or complex data structures). **Other Considerations** * Performance: The test measures the execution rate of each approach. The custom `equal` function might be optimized to outperform `JSON.stringify`, but this depends on the specific implementation and testing conditions. * Error Handling: Both approaches assume that the input objects are well-formed and have the same structure. If one or both inputs contain errors, the comparison results may not be accurate. **Test Cases** The benchmark consists of two test cases: 1. `loop`: Uses the custom `equal` function (`fdeq`) to compare the `foo` and `bar` arrays. 2. `stringify`: Uses the built-in `JSON.stringify` method to compare the `foo` and `bar` arrays. **Alternative Approaches** Other possible approaches to compare two objects or arrays include: * Using a library like Lodash's `isEqual` function, which provides a more robust and flexible comparison mechanism. * Implementing a custom comparison algorithm using bitwise operations or other low-level techniques. * Using a different data structure, such as a binary search tree or a heap, to efficiently compare elements. However, these alternatives may introduce additional complexity, performance overhead, or limitations in terms of control over the comparison process.
Related benchmarks:
floor vs bitwise-not
crypto.getRandomValues vs Math.random()
Array fill method vs for loop
new Array() vs Array.from() with random data
Spread Operator VS Array.prototype.slice() VS Array.prototype.slice(0)
Comments
Confirm delete:
Do you really want to delete benchmark?