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spread undefined vs empty object
(version: 0)
Comparing performance of:
undefined vs empty
Created:
2 years ago
by:
Guest
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Tests:
undefined
for (let i = 0, n = 10000; i < n; i++) { const obj = { ...undefined }; }
empty
for (let i = 0, n = 10000; i < n; i++) { const obj = { ...{} }; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
undefined
empty
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36
Browser/OS:
Chrome 120 on Mac OS X 10.15.7
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Test name
Executions per second
undefined
1703.3 Ops/sec
empty
9472.9 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the benchmark definition and test cases to understand what is being tested. **What is being tested?** The provided benchmark tests two different approaches to creating objects in JavaScript: 1. Using the spread operator (`...`) with `undefined` as an argument. 2. Using the spread operator (`...`) with an empty object (`{}`) as an argument. In other words, the benchmark is comparing the performance of these two approaches. **Options compared** The two options being compared are: * Option 1: `const obj = { ...undefined }` * Option 2: `const obj = { ...{} }` Both options use the spread operator to create a new object. The difference lies in what is spread from `undefined` or `{}`. **Pros and Cons of each approach** 1. **Option 1: `const obj = { ...undefined }`** * Pros: + Simpler syntax, as it only requires spreading an empty object. * Cons: + Performance may be slower due to the overhead of using `undefined`. 2. **Option 2: `const obj = { ...{} }`** * Pros: + Performance may be faster due to the use of a valid object reference. * Cons: + More complex syntax, as it requires spreading an empty object. **Other considerations** When using the spread operator with `undefined`, JavaScript creates a new object that inherits properties from `undefined`. This can lead to unexpected behavior and performance issues. In contrast, when using the spread operator with an empty object, JavaScript creates a shallow copy of the object, which is a more efficient approach. **Library or special JS feature** There are no libraries or special JS features being tested in this benchmark. The focus is solely on comparing the two approaches to creating objects using the spread operator. **Special JS syntax** The benchmark uses ES6 syntax for spreading objects and `const` declarations, which is a common syntax in modern JavaScript codebases. **Other alternatives** If you're interested in exploring alternative ways to create objects, here are a few options: * Using the `Object.assign()` method: `const obj = Object.assign({}, undefined);` * Using the `JSON.parse()` method: `const obj = JSON.parse(JSON.stringify(undefined));` (Note: This creates a new object that inherits properties from `undefined`, similar to Option 1) * Using a library like Lodash or Immutable.js for object creation and manipulation Keep in mind that these alternatives may have different performance characteristics, syntax, and use cases compared to the original benchmark.
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