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Caching length property vs getting it each time in the loop 22
(version: 0)
save length of the array in the variable vs get it the loop
Comparing performance of:
Cache length vs Do not cache vs forEach
Created:
2 years ago
by:
Guest
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Script Preparation code:
var arr = []; var count = 1000; for(var i = 0; i<count; i++) { arr.push(i); }
Tests:
Cache length
var arrLen = arr.length; var sum = 0; for (var i = 0; i < arrLen; i++){ sum += arr[i]; }
Do not cache
var sum = 0; for (var i = 0; i < arr.length; i++){ sum += arr[i]; }
forEach
var sum = 0; arr.forEach(item => { sum += item })
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
Fork
Test case name
Result
Cache length
Do not cache
forEach
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/119.0.0.0 Safari/537.36
Browser/OS:
Chrome 119 on Mac OS X 10.15.7
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Embed Benchmark Result
Test name
Executions per second
Cache length
29976.5 Ops/sec
Do not cache
15967.3 Ops/sec
forEach
689370.6 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON and explain what is being tested, compared options, pros and cons, and other considerations. **Benchmark Definition** The benchmark tests two approaches to iterating over an array in JavaScript: 1. **Cache length**: Saving the length of the array in a variable before the loop. 2. **Do not cache**: Not storing the length of the array beforehand, relying on the `length` property within the loop. 3. **forEach**: Using the `Array.prototype.forEach()` method to iterate over the array. **Test Case 1: Cache Length** This test case tests the performance difference between saving the array length in a variable (`var arrLen`) and not caching it (using `arr.length` directly). Pros: * Simplifies the code by removing the need for an extra variable. * Can lead to better optimization opportunities, as some JavaScript engines may be able to inline or eliminate the unnecessary assignment. Cons: * May incur additional overhead due to accessing a property on the array object repeatedly. **Test Case 2: Do Not Cache** This test case tests the performance difference between not caching the array length and using `arr.length` directly within the loop. Pros: * Avoids the need for an extra variable, potentially reducing memory allocations and garbage collection. * Can lead to better optimization opportunities, as some JavaScript engines may be able to inline or eliminate the property access. Cons: * May incur additional overhead due to repeated property accesses on the array object. **Test Case 3: forEach** This test case tests the performance of using `Array.prototype.forEach()` to iterate over an array. Pros: * Simplifies the code by eliminating the need for a manual loop. * Can lead to better optimization opportunities, as some JavaScript engines may be able to inline or eliminate the method call and iteration logic. Cons: * May incur additional overhead due to method invocation, potential memory allocations for the iterator object, and garbage collection. * Limited control over iteration parameters (e.g., index, step) compared to traditional loops. **Library Used** None explicitly mentioned in the benchmark definition. However, `Array.prototype.forEach()` is a built-in JavaScript method that relies on various libraries or engine implementations to execute. **Special JS Feature/Syntax** None explicitly mentioned. However, the use of `var` and `forEach()` might be considered non-standard in some modern JavaScript contexts (e.g., arrow functions, ES6 classes). **Other Alternatives** If you were to rewrite this benchmark using a different approach, some alternatives could include: * Using `Array.prototype.map()`, `Array.prototype.filter()`, or other array methods that provide a similar benefits as `forEach()` but with additional functionality. * Implementing a custom iterator function using a generator or iterator protocol. * Utilizing Web Workers or WebAssembly for parallel processing and iteration. Keep in mind that each alternative approach would require significant changes to the benchmark definition, preparation code, and test cases.
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