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arr unshift vs push + reverse (mid array)
(version: 0)
Comparing performance of:
unshift vs push + reverse
Created:
2 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var arr = [10];
Tests:
unshift
for (let i = 0; i < 50; i++){ arr.unshift(i); }
push + reverse
for (let i = 0; i < 50; i++){ arr.push(i); } arr.reverse();
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
unshift
push + reverse
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one year ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/129.0.0.0 Safari/537.36
Browser/OS:
Chrome 129 on Mac OS X 10.15.7
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Test name
Executions per second
unshift
726.2 Ops/sec
push + reverse
2136.2 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Measuring JavaScript performance is crucial in understanding how different libraries and techniques impact application speed. Let's break down the provided benchmark: **What is being tested?** The test compares two approaches to adding elements to an array and then reversing it: `unshift` vs `push + reverse`. **Options compared:** 1. **Unshift**: Adds an element to the beginning of the array, shifting all existing elements one position forward. 2. **Push + Reverse**: Adds an element to the end of the array using the `push()` method and then reverses the entire array using the `reverse()` method. **Pros and Cons:** * **Unshift**: + Pros: More efficient for adding elements at the beginning, as it avoids shifting all existing elements. + Cons: Slower than `push + reverse` because it requires iterating over the entire array to add each element. * **Push + Reverse**: + Pros: Faster overall, since reversing only affects the last few elements added using `push()`. + Cons: Requires two operations (adding and reversing), which can be slower than a single operation like `unshift`. **Library/Library-less approaches:** The test does not use any libraries. The code is self-contained in the JavaScript file. **Special JS feature/syntax:** There are no special JavaScript features or syntax used in this benchmark. It's straightforward, vanilla JavaScript. **Other alternatives:** If you were to modify this benchmark, you could consider adding other approaches, such as: * Using `concat()` instead of `push()` * Using a data structure like a linked list or array pool * Using WebAssembly or native code for performance-critical operations * Adding more complex scenarios, such as inserting elements at specific indices Keep in mind that the optimal approach may vary depending on the specific use case and requirements. **Benchmark preparation:** The benchmark definition includes: 1. **Script Preparation Code**: A line of code to initialize an array `arr` with a single element. 2. **Html Preparation Code**: None, as the test only focuses on JavaScript performance. The individual test cases are defined in separate objects, each containing: 1. **Benchmark Definition**: The actual code that performs the operation being tested (e.g., `unshift()` or `push() + reverse()`). 2. **Test Name**: A descriptive name for the benchmark case.
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arr unshift vs push + reverse (size 50 array)
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