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Member access vs ArrayBuffer backed data
(version: 0)
Comparing performance of:
Object read vs Object write vs Defined object read vs Defined object write vs accessorObj read vs accessorObj write
Created:
2 years ago
by:
Guest
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Script Preparation code:
buf = new ArrayBuffer(4); dv = new DataView(buf); obj = { x: 0 }; definedObj = new Object(); Object.defineProperty(definedObj, "x", { value: 0, writable: true }); accessorObj = new Object(); Object.defineProperty(accessorObj, "x", { get() { return dv.getInt32(0, true); }, set(val) { dv.setInt32(0, val, true); } });
Tests:
Object read
obj.x
Object write
obj.x = 5;
Defined object read
definedObj.x
Defined object write
definedObj.x = 5;
accessorObj read
accessorObj.x
accessorObj write
accessorObj.x = 5;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (6)
Previous results
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Test case name
Result
Object read
Object write
Defined object read
Defined object write
accessorObj read
accessorObj write
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Measuring performance of JavaScript code is essential for optimizing and improving the overall efficiency of web applications. The provided benchmark, `Member access vs ArrayBuffer backed data`, tests the performance difference between accessing object properties using dot notation (`obj.x`) versus using an accessor object with getter and setter functions (`accessorObj.x`). Here's a breakdown of what each test case measures: 1. **Object read**: Measuring the time taken to access the `x` property of the `obj` object directly. 2. **Object write**: Measuring the time taken to assign a value to the `x` property of the `obj` object directly. 3. **Defined object read**: Measuring the time taken to access the `x` property of the `definedObj` object, which has been defined using `Object.defineProperty()`. 4. **Defined object write**: Measuring the time taken to assign a value to the `x` property of the `definedObj` object. 5. **Accessor Object read**: Measuring the time taken to access the `x` property of the `accessorObj` object, which is an accessor object with getter and setter functions. 6. **Accessor Object write**: Measuring the time taken to assign a value to the `x` property of the `accessorObj` object. Now, let's discuss the pros and cons of each approach: **Dot notation (obj.x)** Pros: * Easy to read and maintain * No additional overhead for creating accessor objects or defining getters and setters Cons: * Can lead to slower performance due to the need to traverse the object property chain * May result in more complex code when working with nested objects **Accessor Object** Pros: * Can provide better performance by avoiding the need to traverse the object property chain * Allows for fine-grained control over read and write access, which can be beneficial in certain scenarios Cons: * Requires additional overhead for creating accessor objects and defining getters and setters * Can make code more complex and harder to read In this benchmark, the tests suggest that using an accessor object with getter and setter functions (`accessorObj.x`) can provide a significant performance boost compared to accessing object properties directly using dot notation (`obj.x`). This is likely due to the reduced overhead of traversing the object property chain. Other considerations: * The use of `ArrayBuffer` backed data in the benchmark preparation code may also have an impact on performance, as it allows for more efficient memory allocation and deallocation. * The specific version of Chrome 116 being tested (116.0.0.0) may also introduce some differences in behavior or performance compared to other versions. Alternatives: * For measuring object property access performance, other benchmarks like `Benchmark.js` or `jsperf` could be used. * For testing accessor objects and getters/setters, custom benchmarking scripts or libraries like `fast-assert` or `jest-benchmark` might be more suitable.
Related benchmarks:
Buffer Access 2
Buffer Access 2 - const arrays
Buffer Access 3
Buffer Access 4
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