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Comparing performance of:
Create 100000 Objects with same service vs Create 100000 Objects
Created:
2 years ago
by:
Guest
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Tests:
Create 100000 Objects with same service
class AuthUser {} class UserService { constructor(authUser) { this.authUser = authUser; } getUserById(id) { return id; } } const userService = new UserService(new AuthUser()); for (i = 0; i < 100000; i++) { userService.authUser = new AuthUser(); }
Create 100000 Objects
class AuthUser {} class UserService { constructor(authUser) { this.authUser = authUser; } getUserById(id) { return id; } } for (i = 0; i < 100000; i++) { new UserService(new AuthUser()); }
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<idle, ready to run>
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Result
Create 100000 Objects with same service
Create 100000 Objects
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Benchmark Overview** The provided benchmark measures the performance of creating new objects in JavaScript, specifically focusing on two different scenarios: 1. Creating 100,000 objects with the same service instance (`"Create 100000 Objects with same service"`). 2. Creating 100,000 individual object instances (`"Create 100000 Objects"`). **Script Preparation Code** The script preparation code for both benchmark definitions is identical: ```javascript class AuthUser {} class UserService { constructor(authUser) { this.authUser = authUser; } getUserById(id) { return id; } } const userService = new UserService(new AuthUser()); for (i = 0; i < 100000; i++) { // Either create a new instance with the same service or just reuse the existing one if (/* scenario */) { userService.authUser = new AuthUser(); } } ``` **Options Compared** The two benchmark definitions compare the performance of: 1. **Reuse the existing `userService` instance**: In this case, a new `AuthUser` object is assigned to the `authUser` property of the existing `userService` instance. 2. **Create a new individual `UserService` instance for each iteration**: A new `UserService` instance is created with a new `AuthUser` object in each iteration. **Pros and Cons** ### Reuse the existing `userService` instance: Pros: * Reduces memory allocation overhead, as only one `AuthUser` object needs to be created. * May exhibit better performance due to reduced garbage collection. Cons: * Increases the complexity of the code, as it relies on the shared state of the `userService` instance. * May lead to unexpected behavior if not handled correctly. ### Create a new individual `UserService` instance for each iteration: Pros: * Simplifies the code, as each iteration is independent and doesn't rely on shared state. * Easier to reason about, as the performance characteristics are more predictable. Cons: * Increases memory allocation overhead, as 100,000 `AuthUser` objects need to be created. * May exhibit worse performance due to increased garbage collection. **Library Usage** The benchmark uses the `class` keyword and object literals to define the `AuthUser` and `UserService` classes. The `class` keyword is a JavaScript feature introduced in ECMAScript 2015 (ES6). No external libraries are used in this benchmark. **Special JS Feature or Syntax** None of the provided code snippets use any special JavaScript features or syntax beyond the `class` keyword, which is a standard ES6 feature. **Other Alternatives** If the goal is to measure the performance of creating objects in JavaScript, other alternatives could include: * Using `function` instead of `class` * Creating objects using constructor functions (e.g., `new Object()` or `Object.create()`) * Using prototype chains * Measuring the performance of object creation with different allocation strategies (e.g., `Array.from()` or `Array.prototype.slice()`) Keep in mind that the results may vary depending on the specific JavaScript engine, browser, and platform being tested.
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