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Object size vs _.size
(version: 1)
Compare the new ES6 spread operator with the traditional concat() method
Comparing performance of:
Object size vs _.size vs Object keys size
Created:
8 years ago
by:
Registered User
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HTML Preparation code:
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.5/lodash.core.js"></script>
Script Preparation code:
Object.size = function(obj) { var size = 0, key; for (key in obj) { if (obj.hasOwnProperty(key)) size++; } return size; };
Tests:
Object size
var a = {a:1,b:2,c:3,d:4}; var size = Object.size(a);
_.size
var a = {a:1,b:2,c:3,d:4}; var size = _.size(a);
Object keys size
var a = {a:1,b:2,c:3,d:4}; var size = Object.keys(a).length;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
Object size
_.size
Object keys size
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks and explain what's being tested in this specific benchmark. **Benchmark Definition** The benchmark is defined as an object with several properties: * `Name`: A descriptive name for the benchmark, which is "Object size vs _.size" in this case. * `Description`: A brief explanation of what the benchmark is testing. In this case, it's comparing the performance of two methods: the new ES6 spread operator (`...`) and the traditional concatenation method using `concat()`. * `Script Preparation Code`: A code snippet that sets up a custom function called `Object.size` to measure the size of an object. This function is not a part of the standard JavaScript library, but rather a custom implementation. * `Html Preparation Code`: An HTML link to include the Lodash library (`lodash.core.js`) in the test environment. **Individual Test Cases** There are three test cases: 1. **Object size**: Measures the performance of the `Object.size` function with an object containing four properties (`a:1`, `b:2`, `c:3`, and `d:4`). 2. **_.size**: Measures the performance of the `_.size` function from the Lodash library, which is a popular utility library for functional programming tasks. 3. **Object keys size**: Measures the performance of using the `length` property to get the number of keys in an object. **Library Used** The benchmark uses the Lodash library, which is a JavaScript utility library that provides various functions for working with arrays, objects, and more. The `_size` function from Lodash is used to measure the size of an object. **Special JS Feature or Syntax** There isn't any special JavaScript feature or syntax being tested in this benchmark. **Pros and Cons of Approaches** 1. **Using `Object.size`**: This custom implementation is likely to be faster than using a standard method like `_.size`, since it avoids the overhead of a library function call. * Pros: Faster execution, potentially more efficient use of resources. * Cons: May not work with all object types or versions of JavaScript, and requires custom implementation. 2. **Using `_.size`**: This approach uses a well-established utility function from a reputable library (Lodash). * Pros: Widely tested and supported, less maintenance required. * Cons: Potential performance overhead due to the library function call. **Other Alternatives** If you want to implement your own size calculation without using a custom `Object.size` function, you could use other methods like: * Using `Object.keys()` and `length`: This approach is similar to the third test case but may be slower due to the overhead of creating an array of keys. * Using a simple loop: You can write a simple loop to iterate over the object's properties and increment a counter. Here's a possible implementation using a simple loop: ```javascript Object.size = function(obj) { var size = 0; for (var key in obj) { if (obj.hasOwnProperty(key)) size++; } return size; }; ``` Keep in mind that this approach may not be as efficient or scalable as the custom `Object.size` implementation.
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Object values vs lodash _.values
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