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destruct object
(version: 0)
Comparing performance of:
Destruct with map vs Destruct with object
Created:
2 years ago
by:
Registered User
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Tests:
Destruct with map
const target = { "fluid": true, "marginLess": true, "aria-label": "date", "value": "" } function destruct( target, keys ) { const destructedEntries = new Map(); const originalEntries = new Map(); Object.entries(target).forEach(([index, value]) => { if (keys.includes(index)) { destructedEntries.set(index, value); return; } originalEntries.set(index, value); }); return [ Object.fromEntries(destructedEntries), Object.fromEntries(originalEntries), ]; } destruct(target, ["marginLess", "value"])
Destruct with object
const target = { "fluid": true, "marginLess": true, "aria-label": "date", "value": "" } function destruct( target, keys ) { const destructedEntries = {}; const originalEntries = {}; Object.entries(target).forEach(([index, value]) => { if (keys.includes(index)) { destructedEntries[index] = value; return; } originalEntries[index] = value; }); return [destructedEntries, originalEntries]; } destruct(target, ["marginLess", "value"])
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Suite status:
<idle, ready to run>
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Test case name
Result
Destruct with map
Destruct with object
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the benchmark and explain what's being tested. **Benchmark Definition** The provided JSON defines a benchmark for a JavaScript function called `destruct`. The function takes two arguments: an object `target` and an array of keys `keys`. **Script Preparation Code** There is no script preparation code provided, which means that the test environment is initialized without any specific setup or configuration. **Html Preparation Code** There is also no html preparation code provided, which suggests that the benchmark only tests JavaScript performance and doesn't involve rendering HTML or interacting with DOM elements. **Individual Test Cases** The benchmark consists of two individual test cases: 1. **Destruct with map** This test case uses a `Map` data structure to store the destructed entries. A `Map` is an object that stores key-value pairs, where each key is unique and maps to a specific value. 2. **Destruct with object** This test case uses an object literal to store the destructed entries. An object literal is a syntax for creating objects using the `{}` notation. **Options being compared** The benchmark compares the performance of two approaches: * Using a `Map` to store the destructed entries * Using an object literal to store the destructed entries **Pros and Cons of each approach** 1. **Using a Map:** * Pros: + Fast lookups and insertions (O(1) time complexity) + Efficient memory usage (since maps only store unique keys-value pairs) * Cons: + May require additional memory allocation for the map object 2. **Using an object literal:** * Pros: + Familiar syntax for most developers + Easy to read and understand * Cons: + Slower lookups and insertions (O(n) time complexity) + May result in slower performance due to the need to iterate over the object's properties **Library and purpose** In both test cases, the `destruct` function uses a `Map` or an object literal as its internal data structure. The purpose of these data structures is to efficiently store and retrieve the values corresponding to each key. **Special JS feature or syntax** There are no special JavaScript features or syntaxes used in this benchmark. **Other alternatives** If you were to rewrite this benchmark, you could consider alternative approaches, such as: * Using a `WeakMap` instead of a regular map (which might be more suitable for storing small, lightweight data structures) * Using a more efficient data structure, like an array or a sparse array * Optimizing the `destruct` function itself using techniques like memoization or caching However, without more information about the specific requirements and constraints of this benchmark, it's difficult to suggest alternative approaches.
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