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test ABS 2
(version: 0)
Comparing performance of:
Math vs Custom
Created:
3 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var callMathAbs = Math.abs var some_float = -0.00034254146579137945; var cycle_counter = 10000000;
Tests:
Math
for(i=0; i<cycle_counter; i++){ var result = Math.abs(some_float); }
Custom
for(i=0; i<cycle_counter; i++){ var negative = some_float < 0.0 ? 1 : 0; var result = some_float - some_float * 2.0 * negative; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Math
Custom
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON and explain what is being tested, compared, and analyzed. **Benchmark Overview** The test case measures the performance of two different approaches to calculate the absolute value of a floating-point number (`some_float`). The two approaches are: 1. **Using Math.abs()**: This is a built-in JavaScript function that returns the absolute value of a number. 2. **Custom approach**: This involves using arithmetic operations to calculate the absolute value based on the sign of `some_float`. **Benchmark Definition JSON** The JSON defines a benchmark named "test ABS 2" with two test cases: 1. **Test Case 1: Math** * The script preparation code sets up a variable `callMathAbs` equal to `Math.abs`. * It then creates a floating-point number `some_float` with a negative value. * A loop runs for `cycle_counter` iterations, and in each iteration, it calculates the absolute value of `some_float` using `Math.abs`. 2. **Test Case 2: Custom** * The script preparation code sets up two variables: `negative`, which determines whether to negate `some_float`, and `result`, which will store the final result. * It then creates a floating-point number `some_float` with a negative value. * A loop runs for `cycle_counter` iterations, and in each iteration, it calculates the absolute value of `some_float` using arithmetic operations. **Comparison** The benchmark is comparing the performance of these two approaches: 1. **Using Math.abs()**: This approach uses a built-in function that is likely optimized for performance. 2. **Custom approach**: This approach uses arithmetic operations to calculate the absolute value, which may be slower due to its implementation. **Pros and Cons** * **Using Math.abs():** + Pros: - Faster execution time - Less code to write + Cons: - May rely on the optimized implementation of Math.abs() - Limited control over the calculation process * **Custom approach:** + Pros: - More control over the calculation process - Can potentially be faster if implemented correctly + Cons: - Requires more code to write - May be slower due to its implementation **Library and Special JS Features** There are no libraries mentioned in the provided JSON. However, it's worth noting that some JavaScript engines may have built-in optimizations or special features for certain types of operations, such as floating-point arithmetic. **Other Alternatives** If you're interested in exploring alternative approaches, here are a few options: 1. **Benchmarks using WebAssembly**: Using WebAssembly (WASM) can provide faster execution times and more control over the calculation process. 2. **Native code benchmarks**: Benchmarks written in native code (e.g., C++) can potentially be faster than JavaScript benchmarks. 3. **Specialized benchmarking frameworks**: There are specialized frameworks, such asBenchmark.js or JS-Benchmark, that provide more advanced features and controls for writing performance benchmarks. Keep in mind that the choice of approach depends on your specific use case and requirements.
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toFixed vs toPrecision vs Math.round() vs bitwise, also trunc, floor
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