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Array splice vs object assignsad
(version: 0)
Comparing performance of:
Array delete vs ES6 Object Spread
Created:
3 years ago
by:
Guest
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Script Preparation code:
var input = [], input2 = {}; for (var i = 0; i < 50000; i++) { input.push({ id: i, data: 'something' }) input2[i] = input.push({ id: i, data: 'something' }); }
Tests:
Array delete
input.splice(0, 50);
ES6 Object Spread
delete input2[1]
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Array delete
ES6 Object Spread
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'd be happy to explain the benchmark and its results in detail. **What is tested?** The provided JSON represents a JavaScript microbenchmark that compares two approaches: 1. **Array Splice**: This approach modifies an array by removing or inserting elements at a specific position. 2. **Object Assigns**: This approach creates a new object and assigns values to it, creating a similar structure as the original input. **Options compared** The benchmark compares the performance of these two approaches on different platforms (Firefox 108 on Windows Desktop). **Pros and Cons of each approach:** 1. **Array Splice**: * Pros: + Can be used for inserting or removing elements from an array. + Can be more efficient when working with large arrays, as it only requires a single memory allocation. * Cons: + Can lead to unexpected behavior if not used carefully, as it modifies the original array. + May not be suitable for use cases where the original array needs to remain intact. 2. **Object Assigns**: * Pros: + Creates a new object and assigns values to it, avoiding any potential side effects on the original input. + Can be more predictable and easier to reason about, as it creates a clear separation between the original data and the modified data. * Cons: + May require more memory allocations than Array Splice, which can impact performance for large inputs. + Can lead to slower performance due to the overhead of creating a new object. **Other considerations:** 1. **ES6 Object Spread**: The benchmark uses ES6's object spread syntax (e.g., `delete input2[1]`) to create a shallow copy of the original object, which can be useful in certain scenarios. 2. **Firefox 108**: The benchmark is run on Firefox 108, which may have specific optimizations or quirks that affect performance. **Other alternatives:** For creating deep copies of objects, you can consider using libraries like: 1. Lodash (specifically, `_.cloneDeep()`) 2. Underscore.js (`_pickBy()` or `_extend()` with `deep: true`) Alternatively, you can use the `JSON.parse(JSON.stringify())` trick to create a deep copy of an object. For inserting or removing elements from arrays, you may want to consider using other libraries like: 1. Ramda (specifically, `R.insert()`, `R.remove()`) 2. Immutable.js (`fromJS()` and `setIn()`) Keep in mind that the choice of library or approach depends on your specific use case and performance requirements.
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