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LocalStorage Write with JSON.stringify
(version: 0)
Comparing performance of:
Control vs localStorage
Created:
3 years ago
by:
Guest
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Tests:
Control
var FOO = 'bar';
localStorage
localStorage.setItem('foo', JSON.stringify({ "online_players_list": [ "taserverbot" ], "online_servers_list": [ { "locked": true, "map": "Dangerous Crossing", "mode": "goty", "name": "AU Pugs", "players": [], "type": "CTF" }, { "locked": false, "map": "Bella Omega NS", "mode": "goty", "name": "AU Capping Practice", "players": [], "type": "CTF" }, { "locked": false, "map": "Arx Novena", "mode": "goty", "name": "AU Arena", "players": [], "type": "CTF" }, { "locked": true, "map": "Arx Novena", "mode": "goty", "name": "AU Testing", "players": [], "type": "CTF" }, { "locked": false, "map": "Outskirts", "mode": "ootb", "name": "NA TDM West", "players": [], "type": "TDM" }, { "locked": false, "map": "Nightabatic", "mode": "ootb", "name": "bunny rabbit", "players": [], "type": "Rabbit" }, { "locked": false, "map": "Walled In", "mode": "ootb", "name": "Honor Arena", "players": [], "type": "Arena" }, { "locked": false, "map": "Undercroft", "mode": "ootb", "name": "Instagib", "players": [], "type": "Arena" }, { "locked": false, "map": "Katabatic", "mode": "goty", "name": "NA Capping Practice", "players": [], "type": "CTF" }, { "locked": false, "map": "Katabatic", "mode": "ootb", "name": "frog testing", "players": [], "type": "CTF" }, { "locked": true, "map": "Walled In", "mode": "ootb", "name": "solly's sandbox", "players": [], "type": "Arena" }, { "locked": false, "map": "Walled In", "mode": "ootb", "name": "Mixer-style Arena", "players": [], "type": "Arena" }, { "locked": true, "map": "Dangerous Crossing", "mode": "ootb", "name": "NA Mixer", "players": [], "type": "CTF" }, { "locked": false, "map": "Tartarus", "mode": "ootb", "name": "G26's EU pub server 1", "players": [], "type": "CTF" }, { "locked": false, "map": "Permafrost", "mode": "goty", "name": "G26's EU pub server 2", "players": [], "type": "CTF" } ] }));
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Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
Control
localStorage
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the provided benchmark definition and test cases to explain what's being tested, compared, and their pros and cons. **Benchmark Definition:** The provided benchmark definition is for testing LocalStorage write performance with `JSON.stringify`. It doesn't specify any particular library or special JavaScript feature. However, it does use a specific syntax, which we'll discuss later. **Options Compared:** There are two test cases being compared: 1. **Control**: This test case simply assigns a string value to a variable using the `=` operator. 2. **localStorage**: This test case uses the `localStorage` API to write data to the browser's local storage, specifically by calling `localStorage.setItem('foo', ...)`. **Pros and Cons:** * **Control Test Case:** + Pros: - Simple assignment operation with no overhead. - Can be used as a baseline for comparison. + Cons: - May not accurately represent real-world use cases, which often involve more complex operations or data structures. - Can be too fast to measure, making it difficult to detect performance differences. * **localStorage Test Case:** + Pros: - Simulates a real-world use case, where data is stored and retrieved from local storage. - Helps identify performance issues related to storing and retrieving large amounts of data. + Cons: - May be slower due to the overhead of working with local storage (e.g., serialization, deserialization). - Requires more resources (e.g., memory, disk space) compared to simple assignment operations. **Library Used:** The `localStorage` API is a built-in part of modern web browsers. It allows developers to store small amounts of data locally within the browser's storage area. The `JSON.stringify()` method is used to serialize the data into a string format that can be stored and retrieved by the browser. **Special JavaScript Feature/Syntax:** The provided benchmark definition uses the `localStorage` API, which is a part of modern web browsers. This feature is widely supported across various browsers and devices. The use of `JSON.stringify()` for serialization is also a common practice in web development. **Other Alternatives:** There are other alternatives to measure LocalStorage performance, such as: * Using the Web Storage API (e.g., `window.sessionStorage`, `window.localStorage`) to store data. * Implementing custom storage solutions (e.g., using IndexedDB or WebSockets). * Comparing performance with alternative data storage options (e.g., cookies, local files). Keep in mind that these alternatives may have different characteristics and requirements compared to the provided benchmark definition.
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