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Set Array elements vs create new Array
(version: 0)
Comparing performance of:
set vs recreate
Created:
8 years ago
by:
Guest
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Script Preparation code:
var p = [ ]; for (var i=0; i<5000; i++) { p.push([i,i, i,i]); }
Tests:
set
var p2 = []; for (var i=0, ito=p.length; i<ito; i++) { var px = p[i]; px[0]=i; px[1]=i; p2.push(px); }
recreate
var p2 = []; for (var i=0, ito=p.length; i<ito; i++) { var px = p[i]; p2.push([i,i, px[i], px[i]]); }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
set
recreate
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into explaining the JavaScript microbenchmark provided by MeasureThat.net. **Benchmark Description** The benchmark compares two approaches to set elements in an array: 1. **Set Array Elements**: This approach uses the original array `p` and iterates over its length to access each element, modifying it directly. 2. **Recreate Array**: This approach creates a new array `p2` and iterates over the original array's length, pushing new elements into the new array. **Options Compared** The benchmark is comparing two options: 1. **Set Array Elements** (Test Name: "set") 2. **Recreate Array** (Test Name: "recreate") These approaches have different performance implications due to the following factors: * **Memory Allocation**: Creating a new array (`p2`) requires more memory allocation compared to modifying an existing array (`p`). * **Iteration Over Array Length vs Iteration Over Indexes**: The `set` approach uses iteration over the array length, while the `recreate` approach uses iteration over indexes. This can lead to differences in performance due to the way JavaScript handles array indexing and bounds checking. **Pros and Cons** * **Set Array Elements (Test Name: "set")** + Pros: - Modifies existing array elements directly, potentially reducing memory allocation. - May be more cache-friendly due to iterating over indexes. + Cons: - Can lead to slower performance due to bounds checking and iteration over the array length. * **Recreate Array (Test Name: "recreate")** + Pros: - Creates a new array, potentially reducing memory allocation overhead. - May be more efficient for large datasets due to reduced bounds checking. + Cons: - Requires more memory allocation and potentially slower performance due to creating a new array. **Library Usage** The benchmark does not explicitly mention any libraries, but it is using the `for` loop with `var` declarations, which are intrinsic JavaScript features. However, modern JavaScript code often uses modernized versions of these loops or polyfills for older browsers. **Special JS Features/ Syntax** There are no special JS features or syntax mentioned in this benchmark that would affect its understanding. **Alternatives** Other alternatives to measure the performance of array operations could include: * **Array.prototype.fill()**: Using `Array.prototype.fill()` to set all elements of an array to a specific value. * **Array.prototype.forEach()**: Using `Array.prototype.forEach()` with an arrow function to iterate over the array and modify its elements. * **Native WebAssembly (WASM)**: Using WASM, which provides a low-level, compiled language for performance-critical code. Keep in mind that the choice of alternative benchmarking methods depends on the specific use case and requirements.
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Array.push(x) vs array[n]=x
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