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Object literal vs Object.create(null) v5
(version: 0)
compare performance of object creating non-empty objects using object literal vs Object.create
Comparing performance of:
Object.create(null) vs object literal
Created:
3 years ago
by:
Guest
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Script Preparation code:
const create = Object.create.bind(null, null);
Tests:
Object.create(null)
let o; for (let i = 0; i < 10000; i++) { o = create() }
object literal
let o; for (let i = 0; i < 10000; i++) { o = {} }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Object.create(null)
object literal
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON and explain what's being tested, compared, and their pros and cons. **What is being tested?** MeasureThat.net is testing two approaches for creating non-empty objects: 1. **Object literal**: Creating an object using curly brackets `{}`. 2. **Object.create(null)**: Creating an object by binding the `null` value to a new function using `Object.create`. **Options compared** The test case uses Object.create, which is a legacy JavaScript method for creating objects. It takes two arguments: the prototype and the object's parent. ```javascript const create = Object.create.bind(null, null); ``` This line of code creates a binding to `null` using `Object.create`, effectively bypassing the default prototype chain. **Pros and Cons** **Object Literal ( `{}` )** Pros: * Easy to read and write. * No additional memory overhead since it doesn't create an object reference. * Works with most modern browsers and Node.js versions. Cons: * Creates a new global variable `o` on each iteration, which can lead to performance issues in certain scenarios. * May cause unexpected behavior if not properly scoped. **Object.create(null)** Pros: * Reduces memory overhead since it doesn't create an object reference. * Can be useful for creating objects that need to bypass the default prototype chain. Cons: * Less readable and more verbose than using `{}`. * Not supported in older browsers or Node.js versions (prior to ECMAScript 2015). * May cause unexpected behavior if not properly used. **Library/Module usage** There is no library or module explicitly mentioned in this benchmark. However, `Object.create` is a built-in JavaScript method that has been available since ECMAScript 1.0. **Special JS feature/syntax** This benchmark uses the following special syntax: * `Object.create`: A legacy JavaScript method for creating objects. * `bind()`: A method applied to an object (in this case, `null`) to create a new function that calls the original function with the specified arguments. The binding of `null` to a new function using `bind()` is used to bypass the default prototype chain when creating objects. This is a niche usage and may not be familiar to many developers. **Other alternatives** If you want to create non-empty objects, there are other approaches available: * Using the syntax `{ foo: bar }` to create an object with initial properties. * Using `Object.assign()` or `Object.assign(null)` to assign values to a new object. * Creating an object using a class expression (e.g., `(new Target()) => {}`). Keep in mind that these alternatives may have different performance characteristics and trade-offs compared to using Object.create.
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