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Math.round vs Bitwise
(version: 0)
Check is is faster using bitwise operations
Comparing performance of:
Math.round(n) vs Bitwise n + (n < 0 ? -0.5 : 0.5)>>0
Created:
3 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var n = Math.PI
Tests:
Math.round(n)
Math.round(n)
Bitwise n + (n < 0 ? -0.5 : 0.5)>>0
n + (n < 0 ? -0.5 : 0.5)>>0
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Math.round(n)
Bitwise n + (n < 0 ? -0.5 : 0.5)>>0
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
8 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/140.0.0.0 Safari/537.36 Edg/140.0.0.0
Browser/OS:
Chrome 140 on Windows
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Test name
Executions per second
Math.round(n)
274273184.0 Ops/sec
Bitwise n + (n < 0 ? -0.5 : 0.5)>>0
169586400.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'd be happy to explain the provided benchmark. **Overview** The provided benchmark compares two approaches for rounding numbers in JavaScript: `Math.round()` and bitwise operations. The test case checks which approach is faster, with a sample value of `n = Math.PI`. **Options Compared** Two options are compared: 1. **`Math.round(n)`**: This method uses the built-in `round()` function from the JavaScript Math object to round `n` to the nearest integer. 2. **`n + (n < 0 ? -0.5 : 0.5)>>0`**: This expression uses a bitwise operation to simulate rounding `n` to the nearest integer. It works by adding `-0.5` to `n` if `n` is negative, and then taking the absolute value of the result using the right-shift operator (`>>`). This effectively rounds down for negative numbers and rounds up for positive numbers. **Pros and Cons** * **`Math.round(n)`**: Pros: + Widely supported and well-tested. + Easy to understand and use. Cons: + May be slower than bitwise operations due to the overhead of calling a function. * **Bitwise operation**: Pros: + Can be faster than `Math.round()` due to avoiding function calls. + Uses a simple, intuitive expression. Cons: + Less well-known and less widely supported, which can lead to issues in older browsers or environments. + Requires understanding of bitwise operations. **Library and Special JS Feature** The test case does not use any libraries. However, it relies on the `>>` operator, which is a right-shift operator that performs an unsigned right shift. This operation can be useful in certain situations, such as bit-level manipulation or optimizing performance-critical code. **Other Considerations** When writing this benchmark, consider the following: * **Browser support**: Make sure to test your benchmark on multiple browsers and platforms to ensure consistency. * **Sample size**: Use a sufficient sample size to get accurate results. In this case, the benchmark runs 17104962 times per second, which suggests that it may be using a high volume of data. * **Context**: Be mindful of the context in which your code will run. For example, if you're running this benchmark on a mobile device or in a low-memory environment, consider the potential impact of over-optimization. **Alternatives** Other alternatives for rounding numbers include: * Using the `Number.EPSILON` constant to determine the smallest representable value * Implementing custom rounding functions using bitwise operations or other techniques * Using a library like `decimal.js` for precise arithmetic Note that each alternative has its own trade-offs and considerations, which may impact performance, readability, and maintainability.
Related benchmarks:
Rounding methods
toFixed vs toPrecision vs bitwise
toFixed vs toPrecision vs Math.round() vs bitwise, also trunc, floor
Math.round vs Number.isInteger
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