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toFixed vs toPrecision vs bitwise 2
(version: 0)
Comparing performance of:
toFixed(4) vs toPrecision(4) vs (someFloat*10000|0)/10000
Created:
3 years ago
by:
Guest
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Script Preparation code:
var someFloat = 0.123456789;
Tests:
toFixed(4)
someFloat.toFixed(4)
toPrecision(4)
someFloat.toPrecision(4)
(someFloat*10000|0)/10000
(someFloat*10000|0)/10000
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
toFixed(4)
toPrecision(4)
(someFloat*10000|0)/10000
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the JavaScript microbenchmark on MeasureThat.net. **Benchmark Definition and Preparation** The benchmark definition is represented by a JSON object that includes: * `Name`: The name of the benchmark, which is "toFixed vs toPrecision vs bitwise 2". * `Description`: An empty string indicating no description for this benchmark. * `Script Preparation Code` and `Html Preparation Code`: These are used to prepare the test environment. In this case, the script prepares a floating-point number `someFloat` with value `0.123456789`. The individual test cases are defined in an array: * Each object represents a single test case, which includes: + `Benchmark Definition`: The JavaScript code that will be executed for each test case. + `Test Name`: A descriptive name for the test case. In this benchmark, we have three test cases: 1. `toFixed(4)`: Converts the floating-point number to a string with four decimal places using the `toFixed` method. 2. `toPrecision(4)`: Converts the floating-point number to a string with four decimal places using the `toPrecision` method. 3. `(someFloat*10000|0)/10000`: Uses a bitwise operation to convert the floating-point number to an integer. **Options Compared** The benchmark compares three different approaches: 1. **toFixed(4)**: Uses the `toFixed` method to convert the float to a string with four decimal places. 2. **toPrecision(4)**: Uses the `toPrecision` method to convert the float to a string with four decimal places. 3. **Bitwise 2**: Uses a bitwise operation (shift and bit manipulation) to convert the float to an integer. **Pros and Cons of Each Approach** Here are some pros and cons for each approach: 1. **toFixed(4)**: * Pros: Easy to understand, widely supported by browsers. * Cons: Can lead to loss of precision due to rounding errors. 2. **toPrecision(4)**: * Pros: Similar to `toFixed`, but avoids rounding errors. * Cons: Less intuitive for some developers, may not be as well-supported by older browsers. 3. **Bitwise 2**: * Pros: Can achieve high performance due to the bitwise operation. * Cons: Less readable and maintainable than the other two approaches. **Library Usage** In this benchmark, there is no explicit library usage. However, it's worth noting that `toFixed` and `toPrecision` are built-in methods in JavaScript, which means they don't rely on external libraries. **Special JS Feature or Syntax** There is no special JavaScript feature or syntax used in this benchmark. The code only uses standard JavaScript operators and methods. **Alternatives** If you're looking for alternatives to measure performance, you can consider using: * **Benchmarking libraries**: Libraries like Benchmark.js or Perfume provide a more structured way of writing benchmarks. * **WebAssembly-based benchmarks**: WebAssembly provides a platform-agnostic way of running benchmarks on the web. * **Native code**: Writing native code (e.g., C++) for your benchmark can provide optimal performance, but requires more expertise and setup. Keep in mind that this benchmark is designed to test the performance of JavaScript's built-in methods (`toFixed` and `toPrecision`) and bitwise operations. If you're looking for alternative approaches, you may want to explore other testing frameworks or libraries.
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