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Object.is(value, -0) vs 1/value === -Infinity
(version: 0)
Comparing performance of:
Object.is(value, -0) vs 1/value === -Infinity
Created:
3 years ago
by:
Guest
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Tests:
Object.is(value, -0)
var value = -0; for (let i = 0; i < 10000; i += 1) { Object.is(value, -0); }
1/value === -Infinity
var value = -0; for (let i = 0; i < 10000; i += 1) { 1/value === -Infinity; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Object.is(value, -0)
1/value === -Infinity
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (X11; Linux x86_64; rv:125.0) Gecko/20100101 Firefox/125.0
Browser/OS:
Firefox 125 on Linux
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Test name
Executions per second
Object.is(value, -0)
185797.8 Ops/sec
1/value === -Infinity
193246.1 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested. **Benchmark Definition** The benchmark definition is a simple expression that tests the behavior of two different approaches to compare a value with a specific condition: 1. `Object.is(value, -0)` 2. `1/value === -Infinity` The first approach uses the `Object.is()` method, which checks whether the two operands are equal by comparing their values using a primitive-to-object conversion. In this case, `-0` is a special value in JavaScript that represents a negative zero. The second approach uses a numerical comparison: multiplying 1 by the value and checking if it's equal to `-Infinity`. **Options Compared** We have two options being compared: A) `Object.is(value, -0)` B) `1/value === -Infinity` **Pros and Cons of Each Approach** A) `Object.is(value, -0)`: Pros: * More explicit and clear code * Can be more efficient for certain use cases (e.g., when working with specific libraries or frameworks) Cons: * May not work as expected in all JavaScript environments (due to the quirks of the `Object.is()` method) * Can lead to unexpected results if the value being compared is a number B) `1/value === -Infinity`: Pros: * More concise and expressive code * Works reliably across different JavaScript environments Cons: * May be less explicit, making it harder to understand for others (or for yourself in the future) * Can lead to performance issues if used extensively due to repeated numerical computations **Library and Special Features** There is no library mentioned in this benchmark. However, it's worth noting that `Object.is()` was introduced in ECMAScript 2015 (ES6) as a way to compare values more accurately. **Test Case Considerations** The test cases are designed to: * Test the behavior of each approach under different conditions * Verify the performance differences between the two approaches However, it's essential to consider that this benchmark only tests two specific scenarios and might not cover all possible use cases for these approaches. **Other Alternatives** For similar benchmarks, you could also explore testing other approaches, such as: * Using a library like `mathjs` or `numeric.js` to perform numerical computations * Comparing the performance of different programming languages (e.g., JavaScript vs. C++ vs. Python) * Testing the behavior of specific browser-specific features (e.g., WebAssembly) Keep in mind that these alternatives would require significant changes to the benchmark definition and test cases. Overall, this benchmark provides a useful comparison between two approaches to comparing values in JavaScript, highlighting the importance of considering performance, readability, and reliability when writing code.
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