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hypotvssqrtpower
(version: 0)
argiuaegioaergjioaerjgioaejgioaerjg
Comparing performance of:
hypot vs sqrtpower
Created:
3 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var x = 100; var y = 100;
Tests:
hypot
eval(""); var r = Math.hypot(x, y);
sqrtpower
eval(""); var r = Math.sqrt(x ** 2 + y ** 2);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
hypot
sqrtpower
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36
Browser/OS:
Chrome 121 on Mac OS X 10.15.7
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Test name
Executions per second
hypot
3395230.8 Ops/sec
sqrtpower
3294583.5 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'd be happy to help you understand the JavaScript microbenchmark on MeasureThat.net. **What is tested?** The benchmark tests two mathematical functions: `Math.hypot` and `Math.sqrt`. Specifically, it measures the performance of these functions when called with two input arguments (`x` and `y`) that are set to a constant value (100). In other words, the benchmark is checking how fast JavaScript can evaluate these mathematical expressions using these specific functions. **Options compared** There are two main options being compared: 1. **Math.hypot**: This function calculates the length of the hypotenuse of a right triangle given the lengths of its two legs (`x` and `y`). It's implemented in C++ by WebKit and is relatively efficient. 2. **Math.sqrt + Math.pow**: This approach involves calculating the square root of the sum of squares of `x` and `y` using the `Math.sqrt` function, which is a built-in JavaScript function, followed by squaring `y` using the exponentiation operator (`**`). The results are then added together before being passed to `Math.sqrt`. **Pros and cons** Here's a brief analysis of each approach: * **Math.hypot**: Pros: + Implemented in C++, making it potentially faster than JavaScript code. + Simplified calculation, as only one square root needs to be calculated. * Cons: + Limited flexibility, as the input arguments are hardcoded. + May not be representative of real-world usage scenarios, where `x` and `y` might have different values. * **Math.sqrt + Math.pow**: Pros: + More flexible, as it allows for arbitrary values of `x` and `y`. + Can potentially outperform `Math.hypot` if the calculated square root is faster than `Math.hypot` due to its implementation details (although this is unlikely). * Cons: + Requires two calculations: one square root and one exponentiation. + May have higher overhead due to function calls and arithmetic operations. **Library usage** In both test cases, a library is used: 1. **eval**: This built-in JavaScript function evaluates a string as JavaScript code. In the first test case, it's used to execute `Math.hypot(x, y)` where `x` and `y` are variables set by the script preparation code. 2. **None**: There is no library or external module used in either test case. **Special JS feature/syntax** There is no special JavaScript feature or syntax explicitly mentioned in these benchmarks. However, it's worth noting that some older versions of JavaScript had specific issues with exponentiation operators (`**`) due to their implementation as a binary operation on floating-point numbers. This might have been the case for earlier browsers or engines. In summary, this benchmark is designed to compare the performance of `Math.hypot` versus a simpler approach using `Math.sqrt + Math.pow`, highlighting the efficiency and simplicity of the C++-implemented `Math.hypot`.
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